Ejemplo n.º 1
0
    public void SubmitChatInput(InputField input)
    {
        if (input.text.Length > 0)
        {
            var text = "Player " + net.CurrentPlayerId + ": " + input.text;
            AppendNewText(text);

            //reset input
            input.text = "";

            // regain focus after hitting enter
            input.ActivateInputField();
            input.Select();

            // send out to other players

            if (text.Length < 1023)
            {
                net.SendData(text, 0);
            }
            else
            {
                var current_message = text;
                while (current_message.Length > 1023)
                {
                    string chunk = current_message.Substring(0, 1023);
                    net.SendData(chunk, 0);
                    current_message = current_message.Substring(1024, current_message.Length - 1023);
                }
            }
        }
    }
Ejemplo n.º 2
0
 void MakeAttack(int id, Vector3 point)
 {
     if (id == net.CurrentPlayerId)
     {
         net.LogChat("This is Your Map, Attack the Opponent!");
     }
     else
     {
         var attack = Instantiate(AttackPrefab);
         attack.transform.position = point;
         AttackGameObjects.Add(attack);
         net.SendData(string.Format("{0}|{1}|{2}", id, point.x, point.z), Protocol.ATTACK, new List <int>()
         {
             id
         });
     }
 }