public Boolean createChannel() { SetState(ConnectionState.CHANNEL_CREATING); Boolean isSuccess = _client.Init(this); if (!isSuccess) { SetState(ConnectionState.CHANNEL_FAILED); } return(isSuccess); }
public Boolean createChannel() { SetState(ConnectionState.CHANNEL_CREATING); Boolean isSuccess = _client.Init(this); if (!isSuccess) { SetState(ConnectionState.CHANNEL_FAILED); } return(isSuccess); }