private void Start() { neighbourManager = GetComponent <NeighbourManager>(); neighbourManager.NotifyAllNeighbours(); }
public void OnDestroy() { neighbourManager.NotifyAllNeighbours(); }
private void Start() { neighbourManager = GetComponent <NeighbourManager>(); neighbourManager.NotifyAllNeighbours(); }
public void OnDestroy() { neighbourManager.NotifyAllNeighbours(); }