Ejemplo n.º 1
0
 private void LoadNeeds()
 {
     Needs = new Need[PrototypeManager.Need.Count];
     PrototypeManager.Need.Values.CopyTo(Needs, 0);
     for (int i = 0; i < PrototypeManager.Need.Count; i++)
     {
         Need need = Needs[i];
         Needs[i]           = need.Clone();
         Needs[i].Character = this;
     }
 }
Ejemplo n.º 2
0
 void LoadNeeds()
 {
     needs = new Need[World.current.needPrototypes.Count];
     World.current.needPrototypes.Values.CopyTo(needs, 0);
     for (int i = 0; i < World.current.needPrototypes.Count; i++)
     {
         Need need = needs[i];
         needs[i]           = need.Clone();
         needs[i].character = this;
     }
 }