public send_auction_close(NecServer server) : base(server) { }
public SendEventSelectExecR(NecServer server) : base(server) { }
public send_event_access_object(NecServer server) : base(server) { }
public send_map_enter(NecServer server) : base(server) { }
public Takeover(NecServer server) : base(server) { }
public SendShopClose(NecServer server) : base(server) { }
public send_quest_get_soul_mission_quest_history(NecServer server) : base(server) { }
public SendEcho(NecServer server) : base(server) { }
public send_wanted_jail_close(NecServer server) : base(server) { }
public send_shortcut_request_data(NecServer server) : base(server) { }
public SendUnionMantleClose(NecServer server) : base(server) { }
protected ConnectionHandler(NecServer server) : base(server) { }