Ejemplo n.º 1
0
 public Actor CreateActor(Player owner, string nativeName, string roleNativeName, Tile target, string visualization, string enemyVisualization, float?z)
 {
     return(CreateActor(owner, null, nativeName, NativeManager.GetRoleModelNative(roleNativeName), target, visualization, enemyVisualization, z));
 }