Ejemplo n.º 1
0
        /// <summary>
        /// Loads a mesh for this entity. Can optionally load multiple meshes using entity slots.
        /// </summary>
        /// <param name="name">Path to the object (Relative to the game directory)</param>
        /// <param name="slot"></param>
        /// <returns>true if successful, otherwise false.</returns>
        public bool LoadObject(string name, int slot = 0)
        {
            if (name == null)
            {
                throw new ArgumentNullException("name");
            }

            if (name.EndsWith("cgf"))
            {
                NativeEntityMethods.LoadObject(this.GetIEntity(), name, slot);
            }
            else if (name.EndsWith("cdf") || name.EndsWith("cga") || name.EndsWith("chr"))
            {
                NativeEntityMethods.LoadCharacter(this.GetIEntity(), name, slot);
            }
            else
            {
                return(false);
            }

            return(true);
        }