Ejemplo n.º 1
0
        public Route Select(string[] segments, int position)
        {
            var hasMore = position < segments.Length - 1;
            var current = segments[position];

            if (!hasMore)
            {
                if (NamedLeaves.ContainsKey(current))
                {
                    return(NamedLeaves[current]);
                }

                if (NamedNodes.ContainsKey(current))
                {
                    var leaf = NamedNodes[current].SpreadRoute;
                    if (leaf != null)
                    {
                        return(leaf);
                    }
                }

                if (ArgRoute != null)
                {
                    return(ArgRoute);
                }
                if (SpreadRoute != null)
                {
                    return(SpreadRoute);
                }
            }
            else
            {
                if (NamedNodes.ContainsKey(current))
                {
                    var leaf = NamedNodes[current].Select(segments, position + 1);
                    if (leaf != null)
                    {
                        return(leaf);
                    }
                }

                foreach (var node in ArgNodes)
                {
                    var leaf = node.Select(segments, position + 1);
                    if (leaf != null)
                    {
                        return(leaf);
                    }
                }
            }



            return(SpreadRoute);
        }
Ejemplo n.º 2
0
        public void AddChild(Node child)
        {
            child.Parent = this;

            var lastSegment = child.LastSegment();

            if (lastSegment == "*")
            {
                ArgNodes.Add(child);
            }
            else
            {
                NamedNodes.Add(lastSegment, child);
            }
        }
Ejemplo n.º 3
0
 public IState GetVariable(string variableName) =>
 NamedNodes.First(n => n.Name == "T" + variableName).State;
Ejemplo n.º 4
0
 public SolvingNode GetVariableNode(string variableName) =>
 NamedNodes.First(n => n.Name == "T" + variableName);