public void Read_AtLeastFirstNameOrLastNameIsAvailable_ReturnName(string first, string last) { // Arrange var strInput = new Mock <IInput <string> >(); var strOutput = new Mock <IOutput <string> >(); var input = new NameInput(strInput.Object, strOutput.Object); // Simulate the order of read Queue <string> queue = new Queue <string>(); queue.Enqueue(first); queue.Enqueue(last); strInput .Setup(i => i.Read()) .Returns(() => queue.Dequeue()); // Act var name = input.Read(); // Assert Assert.IsNotNull(name); Assert.AreEqual(first, name.First); Assert.AreEqual(last, name.Last); }
public void FillFeedbackForm(FeedbackFormModel model) { EmailInput.SendKeysWithWait(model.Email); NameInput.SendKeysWithWait(model.Name); SubjectInput.SendKeysWithWait(model.Subject); MessageInput.SendKeysWithWait(model.Message); }
public void FillCheckoutFormAndSubmit(LetsTalkFormModel model) { EmailInput.SendKeysWithWait(model.Email); NameInput.SendKeysWithWait(model.Name); SubjectInput.SendKeysWithWait(model.Subject); MessageInput.SendKeysWithWait(model.Message); }
public void Clear() { UniLoginInput.Clear(); NameInput.Clear(); PhonenumberInput.Clear(); QRInput.Clear(); QRMultiInput.Items.Clear(); }
/// <summary> /// Adds a name to the collection and initializes a UI update. /// </summary> /// <param name="name"></param> private void AddName(string name) { names.Add(name); NameInput.Clear(); UpdateDataSourceAndBindings(); }
/// <summary> /// Adds a name to the collection and initializes a UI update. /// </summary> /// <param name="name"></param> private void AddName(string name) { names.Add(name); NameInput.Clear(); listDataSource.ResetBindings(false); }
/// <summary> /// Send Contact us message to exact email and name with exact text /// </summary> /// <param name="email"></param> /// <param name="name"></param> /// <param name="text"></param> /// <returns></returns> public ContactUsPage ContactUs(string email, string name, string text) { NameInput.SendKeys(name); EmailInput.SendKeys(email); MessageTextArea.SendKeys(text); SendSubmit.Click(); return(ConstructPage <ContactUsPage>()); }
private InputForm(string title, string text, string banner, string confirm) { InitializeComponent(); Text = title; NameInput.Text = text; ConfirmBtn.Text = confirm; NameInput.SetCueBanner(banner); }
void ReleaseDesignerOutlets() { if (BufferSizeInput != null) { BufferSizeInput.Dispose(); BufferSizeInput = null; } if (BufferSizeSlider != null) { BufferSizeSlider.Dispose(); BufferSizeSlider = null; } if (ChatMessageInput != null) { ChatMessageInput.Dispose(); ChatMessageInput = null; } if (ChatMessageList != null) { ChatMessageList.Dispose(); ChatMessageList = null; } if (ConnectButton != null) { ConnectButton.Dispose(); ConnectButton = null; } if (IPAddressInput != null) { IPAddressInput.Dispose(); IPAddressInput = null; } if (NameInput != null) { NameInput.Dispose(); NameInput = null; } if (PortInput != null) { PortInput.Dispose(); PortInput = null; } if (SendButton != null) { SendButton.Dispose(); SendButton = null; } }
private void ClearTextBoxes() { TypeContactComboBox.ResetText(); NameInput.Clear(); StreetNameInput.Clear(); ZipCodeInput.Clear(); PostalAreaInput.Clear(); PhoneNumberInput.Clear(); EmailInput.Clear(); }
private void RegisterSubmit_Click(object sender, RoutedEventArgs e) { //Getting the data from the page var name = NameInput.Text; var password = PasswordInput.Password; var email = EmailInput.Text; //Check before using adding to DB if (name.Length < 4) { MessageBox.Show("The name should be greater than 3 symbols!"); } else if (password.Length < 5) { MessageBox.Show("The password should be greater than 4 symbols!"); } else if (!email.Contains("@") || email.Length < 6) { MessageBox.Show("Invalid Email!"); } else { using (var context = new EverydayJournalContext()) { try { context.People .Add(new Person() { Name = name, Password = password, Email = email }); context.SaveChanges(); MessageBox.Show("Registration successful!"); //Saving Id and UserName for the current session. LoggerUtility.UserId = context.People.Where(n => n.Name == name).Select(x => x.Id).FirstOrDefault(); LoggerUtility.UserName = name; UserHomePage homePage = new UserHomePage(); this.NavigationService?.Navigate(homePage); } catch (Exception) { MessageBox.Show("Error with registering. Please, try again!"); NameInput.Clear(); PasswordInput.Clear(); EmailInput.Clear(); } } } }
public void FillCheckoutFormAndSubmit(CheckOutFormModel model) { EmailInput.SendKeysWithWait(model.Email); NameInput.SendKeysWithWait(model.Name); AddressInput.SendKeysWithWait(model.Address); CardTypeDropdown.SelectText(model.CardType); CardNumberInput.SendKeysWithWait(model.CardNumber.ToString()); CardholderNameInput.SendKeysWithWait(model.CardholderName); VerificationCodeInput.SendKeysWithWait(model.VerificationCode.ToString()); PlaceOrder.ClickWithWait(); }
/// <summary> /// Initializer for StartPage, sets main to MainWindow passed in /// </summary> /// <param name="main"></param> public StartPage(MainWindow main) { try { InitializeComponent(); this.main = main; NameInput.Focus(); } catch (Exception ex) { throw new Exception(MethodInfo.GetCurrentMethod().DeclaringType.Name + "." + MethodInfo.GetCurrentMethod().Name + " -> " + ex.Message); } }
private void Start() { rayLength = nearLength; jumpFlag = false; rigidbody2D = this.GetComponent <Rigidbody2D>(); scoreAdd = GameObject.Find(scoreObj).GetComponent <ScoreAdd>(); highScoreControll = GameObject.Find(rankingText).GetComponent <HighScoreControll>(); nameInput = GameObject.Find(input).GetComponent <NameInput>(); animator = this.gameObject.GetComponent <Animator>(); StartCoroutine(Run(speed)); }
public RenameForm(string label, string oldName, OkAction ok) { InitializeComponent(); Label.Text = label; OnOk = ok; OldName = oldName; NameInput.Text = oldName; DataContext = this; NameInput.Focus(); }
//--------------------------------------------------------------------------- private void OnCreateLevelClicked(object sender, EventArgs e) { string name = NameInput.Text; if (string.IsNullOrWhiteSpace(name)) { MessageBox.Show("Input for Name is not correct.", "Error", MessageBoxButton.OK, MessageBoxImage.Error); NameInput.Focus(); return; } int width = 0; if (!int.TryParse(WidthInput.Text, out width) || width < 3) { MessageBox.Show("Input for Width is not correct.", "Error", MessageBoxButton.OK, MessageBoxImage.Error); WidthInput.Focus(); return; } int height = 0; if (!int.TryParse(HeightInput.Text, out height) || height < 3) { MessageBox.Show("Input for Height is not correct.", "Error", MessageBoxButton.OK, MessageBoxImage.Error); HeightInput.Focus(); return; } int tileWidth = 0; if (!int.TryParse(TileWidthInput.Text, out tileWidth) || tileWidth == 0) { MessageBox.Show("Input for TileWidth is not correct.", "Error", MessageBoxButton.OK, MessageBoxImage.Error); TileWidthInput.Focus(); return; } int tileHeight = 0; if (!int.TryParse(TileHeightInput.Text, out tileHeight) || tileHeight == 0) { MessageBox.Show("Input for TileHeight is not correct.", "Error", MessageBoxButton.OK, MessageBoxImage.Error); TileHeightInput.Focus(); return; } MapManager.Get().Create(name, width, height, tileWidth, tileHeight); MapManager.Get().UpdateImage(); //LevelManager.Get().Create(width, height); Close(); }
public ViewResult Greet(NameInput nameInput) { if (this.ModelState.IsValid) { return(View("GreetOutput", new GreetOutput { FirstName = nameInput.FirstName, LastName = nameInput.LastName, GreetMessage = "Hi " + nameInput.FirstName + " " + nameInput.LastName })); } return(View(nameInput)); }
private void button1_Click(object sender, EventArgs e) { label1.Text = "Registraion"; label2.Text = "Please enter the correct information."; button1.Hide(); NameBox.Show(); NameInput.Show(); CompanyBox.Show(); CompanyInput.Show(); PurposeBox.Show(); PurposeInput.Show(); EmailBox.Show(); EmailInput.Show(); SubmitDetails.Show(); }
//the method for setting up the variable of menulogic public void SetUp() { networkHandlerObject = GameObject.FindGameObjectWithTag("NetworkHandler"); networkHandler = networkHandlerObject.GetComponent("NetworkGameHandler") as NetworkGameHandler; glowLinesScript = Camera.main.GetComponent <GlowLines>(); netView = GetComponent <NetworkView>(); menuOrigin = new Rect[6]; menuMoving = false; singlePlayer = false; readyAll = true; readyMe = false; isDashGlowing = false; buttonIndex = 0; dinoIndex = 0; levelIndex = 0; buttonMoveSpeed = 2.0f; //inputPlayerName = new char[0]; //inputServerName = new char[0]; /*serverName = new NameInput(); * playerName = new NameInput();*/ glowDashes = new GameObject[12]; isHoldingBtn = false; showKeys = false; keysPos = new Vector3(0, 0, 0); //isBlinking = false; playerNameInput = new NameInput(); serverNameInput = new NameInput(); }
public Form1() { InitializeComponent(); NameBox.Hide(); NameInput.Hide(); CompanyBox.Hide(); CompanyInput.Hide(); PurposeBox.Hide(); PurposeInput.Hide(); EmailBox.Hide(); EmailInput.Hide(); SubmitDetails.Hide(); InstallButton.Hide(); PercentComplete.Hide(); InstallProgressBar.Hide(); }
/// <summary> /// Adds a name to the collection and initializes a UI update. /// </summary> /// <param name="name"></param> private void AddName(string name) { int firstFreeIndex = Array.IndexOf(names, null); if (firstFreeIndex == -1) { firstFreeIndex = names.Length; Array.Resize(ref names, names.Length + 10); } names[firstFreeIndex] = name; UpdateListBox(); NameInput.Clear(); }
public void FillingBillingInformation(BookingForm bookingForm) { SelectTitle.SelectByValue(bookingForm.Title); NameInput.SendKeys(bookingForm.Name); SurName.SendKeys(bookingForm.Surname); Email.SendKeys(bookingForm.Email); Phone.SendKeys(bookingForm.Phone); Birthday.SendKeys(bookingForm.Birthday.ToString()); PassportNumber.SendKeys(bookingForm.PassportNumber); ExpirationDate.SendKeys(bookingForm.ExpirationDate); NationalityAnchor.Click(); _wait.Until(SeleniumExtras.WaitHelpers.ExpectedConditions.ElementExists(By.XPath(BookingCompletionPageConstants.NationalityItemSelectPath))); NationalityItemSelect.Click(); SelectCardType.SelectByValue(bookingForm.CardType); CardNumber.SendKeys(bookingForm.CardNumber); CardExpiryYear.SelectByValue(bookingForm.CardExpiryYear); CVV.SendKeys(bookingForm.CVV); }
// End of functions by Windows Forms private void SubmitDetails_Click(object sender, EventArgs e) { NameBox.Hide(); NameInput.Hide(); CompanyBox.Hide(); CompanyInput.Hide(); PurposeBox.Hide(); PurposeInput.Hide(); EmailBox.Hide(); EmailInput.Hide(); SubmitDetails.Hide(); label1.Text = "Installation"; label2.Text = "Click \"Install\" To install..."; InstallButton.Show(); string DetailsEncoded = EncodeUserDetails(); System.IO.File.WriteAllText(@".\UserDetails.txt", DetailsEncoded); }
public CreateAlbumPage CrearAlbum(Album album) { foreach (var input in AllForm) { input.Clear(); } Thread.Sleep(1000); NameInput.SendKeys(album.Name); Thread.Sleep(1000); ArtistInput.SendKeys(album.Artist); Thread.Sleep(1000); YearInput.SendKeys(album.Year.ToString()); Thread.Sleep(1000); GenresInput.SendKeys(album.Genres); Thread.Sleep(1000); SubGenresInput.SendKeys(album.SubGenres); Thread.Sleep(1000); return(this); }
private void Add_Click(object sender, EventArgs e) { stdobjTable = new DataTable(); stdobjTable.Columns.Add("Name"); stdobjTable.Columns.Add("ID"); stdobjTable.Columns.Add("Level"); stdobjTable.Columns.Add("Term"); stdobj.Name = NameInput.Text.ToString(); stdobj.ID = ID.Text.ToString(); stdobj.Level = Level.Text.ToString(); stdobj.Term = Term.Text.ToString(); stdobjTable.Rows.Add(stdobj.Name, stdobj.ID, stdobj.Level, stdobj.Term); studentinfoview.DataSource = stdobjTable; NameInput.Clear(); ID.Clear(); Level.Clear(); Term.Clear(); }
public void FillDummyDataInInputs(string data, string inputName) { switch (inputName) { case "Name": { NameInput.Clear(); NameInput.SendKeys(data); } break; case "Surname": { SurnameInput.Clear(); SurnameInput.SendKeys(data); } break; default: break; } }
private void DetectInput() { string Name = NameInput.Text; string Value = ValueInput.Text; if (Trim) { Name = Name.Trim(); Value = Value.Trim(); } if (string.IsNullOrEmpty(Name) || string.IsNullOrEmpty(Value)) { if (string.IsNullOrEmpty(Name)) { NameInput.Focus(FocusState.Keyboard); } else { ValueInput.Focus(FocusState.Keyboard); } return; } else { IsPrimaryButtonEnabled = IsSecondaryButtonEnabled = NameInput.IsEnabled = ValueInput.IsEnabled = false ; Target.Name = Name; Target.Value = Value; this.Canceled = false; this.Hide(); } }
public CreateGroupPage CrearGroup(Group group) { foreach (var input in AllForm) { input.Clear(); } Thread.Sleep(1000); NameInput.SendKeys(group.Name); Thread.Sleep(1000); StartYearInput.SendKeys(group.StartYear.ToString()); Thread.Sleep(1000); EndYearInput.SendKeys(group.EndYear.ToString()); Thread.Sleep(1000); CountryInput.SendKeys(group.Country); Thread.Sleep(1000); CityInput.SendKeys(group.City); Thread.Sleep(1000); UrlWikiInput.SendKeys(group.URLWiki); Thread.Sleep(1000); DescriptionInput.SendKeys(group.Description); Thread.Sleep(1000); return(this); }
public void Read_BothFirstNameAndLastNameAreNotAvailable_ReturnNull(string first, string last) { // Arrange var strInput = new Mock <IInput <string> >(); var strOutput = new Mock <IOutput <string> >(); var input = new NameInput(strInput.Object, strOutput.Object); // Simulate the order of read Queue <string> queue = new Queue <string>(); queue.Enqueue(first); queue.Enqueue(last); strInput .Setup(i => i.Read()) .Returns(() => queue.Dequeue()); // Act var name = input.Read(); // Assert Assert.IsNull(name); }
public async Task <object> InvokeAsync(NameInput input) { return("Hello " + input.Name); }
private void newGameState(GameStates pState) { switch (pState) { case GameStates.menu: { _menu = new Menu(this); AddChild(_menu); break; } case GameStates.level: { _level = new Level(this, "level1prototype.txt"); AddChild(_level); break; } case GameStates.bossarena: { _bossArena = new Level(this, "bossarena.txt"); AddChild(_bossArena); break; } case GameStates.nameinput: { _nameinput = new NameInput(_level); AddChild(_nameinput); break; } case GameStates.endscreen: { _endscreen = new Endscreen(this); AddChild(_endscreen); break; } } }
private void newGameState(GameStates pState) { switch (pState) { case GameStates.menu: { _menu = new Menu(this); AddChild(_menu); break; } case GameStates.part1: { playerScore = 0; playerHasWeapon = false; playerCoins = 0; playerLives = 3; _part1 = new Level(this, "part1.txt", 1); AddChild(_part1); break; } case GameStates.part2: { playerHasWeapon = true; _part2 = new Level(this, "part2.txt", 2); AddChild(_part2); break; } case GameStates.part3: { playerHasWeapon = true; _part3 = new Level(this, "part3.txt", 3); AddChild(_part3); break; } case GameStates.wonlostscreen: { _wlscreen = new WonLostScreen(this, levelWon); AddChild(_wlscreen); break; } case GameStates.nameinput: { _nameinput = new NameInput(_part1); AddChild(_nameinput); break; } case GameStates.endscreen: { _endscreen = new Endscreen(this, levelWon); AddChild(_endscreen); break; } } }