public float GetAttackRange() { IntPtr pEngine = N3Engine_t.GetInstance(); if (pEngine == IntPtr.Zero) { return(0f); } return(N3EngineClientAnarchy_t.GetAttackRange(pEngine)); }
public float GetAttackRange() { IntPtr pEngine = N3Engine_t.GetInstance(); if (pEngine == IntPtr.Zero) { return(0f); } return(N3EngineClientAnarchy_t.GetAttackRange(pEngine)); }