Ejemplo n.º 1
0
        public static MyStorageBase LoadFromFile(string absoluteFilePath, Dictionary<byte, byte> modifiers = null)
        {
            //get hash code
            MyVoxelObjectDefinition definition = new MyVoxelObjectDefinition(absoluteFilePath, modifiers);

            int sh = definition.GetHashCode();

            MyStorageBase result = null;

            if (UseStorageCache)
            {
                result = m_storageCache.Read(sh);
                if (result != null)
                {
                    result.Shared = true;
                    return result;
                }
            }

            const string loadingMessage = "Loading voxel storage from file '{0}'";
            if (!MyFileSystem.FileExists(absoluteFilePath))
            {
                var oldPath = Path.ChangeExtension(absoluteFilePath, "vox");
                MySandboxGame.Log.WriteLine(string.Format(loadingMessage, oldPath));
                if (!MyFileSystem.FileExists(oldPath))
                {
                    //Debug.Fail("Voxel map could not be loaded! " + absoluteFilePath);
                    return null;
                }
                UpdateFileFormat(oldPath);
            }
            else
            {
                MySandboxGame.Log.WriteLine(string.Format(loadingMessage, absoluteFilePath));
            }
            Debug.Assert(absoluteFilePath.EndsWith(MyVoxelConstants.FILE_EXTENSION));


            byte[] compressedData = null;
            using (var file = MyFileSystem.OpenRead(absoluteFilePath))
            {
                compressedData = new byte[file.Length];
                file.Read(compressedData, 0, compressedData.Length);
            }

            result = Load(compressedData);

            //change materials
            if (definition.Changes != null)
                result.ChangeMaterials(definition.Changes);

            if (UseStorageCache)
            {
                m_storageCache.Write(sh, result);
                result.Shared = true;
            }
            else
                m_storageCache.Reset();

            return result;
        }
Ejemplo n.º 2
0
        public static MyStorageBase LoadFromFile(string absoluteFilePath, Dictionary <byte, byte> modifiers = null)
        {
            //get hash code
            MyVoxelObjectDefinition definition = new MyVoxelObjectDefinition(absoluteFilePath, modifiers);

            int sh = definition.GetHashCode();

            MyStorageBase result = null;

            if (UseStorageCache)
            {
                result = m_storageCache.Read(sh);
                if (result != null)
                {
                    result.Shared = true;
                    return(result);
                }
            }

            const string loadingMessage = "Loading voxel storage from file '{0}'";

            if (!MyFileSystem.FileExists(absoluteFilePath))
            {
                var oldPath = Path.ChangeExtension(absoluteFilePath, "vox");
                MySandboxGame.Log.WriteLine(string.Format(loadingMessage, oldPath));
                if (!MyFileSystem.FileExists(oldPath))
                {
                    //Debug.Fail("Voxel map could not be loaded! " + absoluteFilePath);
                    return(null);
                }
                UpdateFileFormat(oldPath);
            }
            else
            {
                MySandboxGame.Log.WriteLine(string.Format(loadingMessage, absoluteFilePath));
            }
            Debug.Assert(absoluteFilePath.EndsWith(MyVoxelConstants.FILE_EXTENSION));


            byte[] compressedData = null;
            using (var file = MyFileSystem.OpenRead(absoluteFilePath))
            {
                compressedData = new byte[file.Length];
                file.Read(compressedData, 0, compressedData.Length);
            }

            result = Load(compressedData);

            //change materials
            if (definition.Changes != null)
            {
                result.ChangeMaterials(definition.Changes);
            }

            if (UseStorageCache)
            {
                m_storageCache.Write(sh, result);
                result.Shared = true;
            }
            else
            {
                m_storageCache.Reset();
            }

            return(result);
        }