Ejemplo n.º 1
0
        private void InitSensor(MyMwcObjectBuilder_EntityDetector_TypesEnum type, Vector3 size)
        {
            MySensorElement sensorElement;

            if (type == MyMwcObjectBuilder_EntityDetector_TypesEnum.Sphere)
            {
                MySphereSensorElement sphereSensorElement = new MySphereSensorElement();
                sphereSensorElement.Radius = size.Length() / 2f;
                sensorElement      = sphereSensorElement;
                EntityDetectorType = MyEntityDetectorType.Sphere;
                m_radius           = sphereSensorElement.Radius;
            }
            else if (type == MyMwcObjectBuilder_EntityDetector_TypesEnum.Box)
            {
                MyBoxSensorElement boxSensorElement = new MyBoxSensorElement();
                boxSensorElement.Size = size;
                sensorElement         = boxSensorElement;
                EntityDetectorType    = MyEntityDetectorType.Box;
                m_extent = size / 2f;
            }
            else
            {
                throw new MyMwcExceptionApplicationShouldNotGetHere();
            }

            sensorElement.LocalPosition = Vector3.Zero;
            MySensorDesc senDesc = new MySensorDesc();

            senDesc.m_Element            = sensorElement;
            senDesc.m_Matrix             = Matrix.Identity;
            senDesc.m_SensorEventHandler = this;
            m_sensor.Inserted            = false;
            m_sensor.LoadFromDesc(senDesc);
            m_sensor.Active = true;
            m_size          = size;
        }
Ejemplo n.º 2
0
        protected override void InitPrefab(string displayName, Vector3 relativePosition, Matrix localOrientation, MyMwcObjectBuilder_PrefabBase objectBuilder, MyPrefabConfiguration prefabConfig)
        {
            MyPrefabConfigurationKinematic     prefabKinematicConfig = (MyPrefabConfigurationKinematic)prefabConfig;
            MyMwcObjectBuilder_PrefabKinematic kinematicBuilder      = objectBuilder as MyMwcObjectBuilder_PrefabKinematic;

            MyModel model = MyModels.GetModelOnlyDummies(m_config.ModelLod0Enum);

            for (int i = 0; i < prefabKinematicConfig.KinematicParts.Count; i++)
            {
                MyPrefabConfigurationKinematicPart kinematicPart = prefabKinematicConfig.KinematicParts[i];
                MyModelDummy open, close;
                if (model.Dummies.TryGetValue(kinematicPart.m_open, out open) && model.Dummies.TryGetValue(kinematicPart.m_close, out close))
                {
                    float?kinematicPartHealth    = kinematicBuilder.KinematicPartsHealth[i];
                    float?kinematicPartMaxHealth = kinematicBuilder.KinematicPartsMaxHealth[i];
                    uint? kinematicPartEntityId  = kinematicBuilder.KinematicPartsEntityId[i];

                    // if health is not set or not destroyed, then create part
                    if (kinematicPartHealth == null || kinematicPartHealth != 0)
                    {
                        MyPrefabKinematicPart newPart = new MyPrefabKinematicPart(m_owner);
                        if (kinematicPartEntityId.HasValue)
                        {
                            newPart.EntityId = new MyEntityIdentifier(kinematicPartEntityId.Value);
                        }
                        Parts[i] = newPart;
                        newPart.Init(this, kinematicPart, prefabKinematicConfig.m_openTime, prefabKinematicConfig.m_closeTime, (MyModelsEnum)kinematicPart.m_modelMovingEnum, open.Matrix, close.Matrix, prefabKinematicConfig.MaterialType, prefabKinematicConfig.m_soundLooping, prefabKinematicConfig.m_soundOpening, prefabKinematicConfig.m_soundClosing /*, m_groupMask*/, kinematicPartHealth, kinematicPartMaxHealth, Activated);
                    }
                }
            }

            //make handler
            m_sensorHandler = new MyPrefabKinematicSensor(this);
            MySphereSensorElement sensorEl = new MySphereSensorElement();

            sensorEl.Radius                = DETECT_RADIUS;
            sensorEl.LocalPosition         = new Vector3(0, 0, 0);
            sensorEl.DetectRigidBodyTypes  = MyConstants.RIGIDBODY_TYPE_SHIP;
            sensorEl.SpecialDetectingAngle = DETECTION_ANGLE;
            MySensorDesc senDesc = new MySensorDesc();

            senDesc.m_Element            = sensorEl;
            senDesc.m_Matrix             = WorldMatrix;
            senDesc.m_SensorEventHandler = m_sensorHandler;
            m_sensor = new MySensor();
            m_sensor.LoadFromDesc(senDesc);
            MyPhysics.physicsSystem.GetSensorModule().AddSensor(m_sensor);

            GetOwner().UpdateAABB();

            UseProperties = new MyUseProperties(MyUseType.FromHUB | MyUseType.Solo, MyUseType.FromHUB);
            if (kinematicBuilder.UseProperties == null)
            {
                UseProperties.Init(MyUseType.FromHUB, MyUseType.FromHUB, 3, 4000, false);
            }
            else
            {
                UseProperties.Init(kinematicBuilder.UseProperties);
            }
            UpdateHudAndCloseStatus();
        }