private void Animate_Click(object sender, RoutedEventArgs e)
        {
            string exceptionMessage = string.Empty;

            try
            {
                // Change the Content of the Animate button depending on whether it has been clicked.
                AnimateSunTimeButton.Content = AnimateSunTimeButton.IsChecked.Value ? "Stop Animation" : "Animate Light Position";

                if (_myDispatcherTimer == null)
                {
                    // Start a new Timer at 1 second intervals
                    _myDispatcherTimer          = new DispatcherTimer();
                    _myDispatcherTimer.Interval = TimeSpan.FromSeconds(1);


                    DateTime dt = utcBerlin;
                    AnimateSunTimeLabel.Content = utcBerlin;
                    int i = 0;
                    MySceneView.SetSunTime(dt);
                    _myDispatcherTimer.Tick += (s, p) =>
                    {
                        i++;
                        if (i <= 24)
                        {
                            dt = dt.AddHours(1);
                            MySceneView.SetSunTime(dt);
                            AnimateSunTimeLabel.Content = dt;
                        }
                        else
                        {
                            i = 1;
                        }
                    };
                    _myDispatcherTimer.Start();
                }
                else
                {
                    _myDispatcherTimer.Stop();
                    _myDispatcherTimer = null;
                }
            }
            catch (Exception ex)
            {
                exceptionMessage = ex.Message;
                if (_myDispatcherTimer != null)
                {
                    _myDispatcherTimer.Stop();
                }
                _myDispatcherTimer = null;
            }

            if (!string.IsNullOrEmpty(exceptionMessage))
            {
                MessageBox.Show(exceptionMessage, "Sample Error");
            }
        }
        public async void Initialize()
        {
            await MySceneView.SetViewAsync(new Camera(52.4970586495449, 13.3387481843594, 739.703398887999, 320.56288091543763, 54.529512824712647));

            // Get the current time in Berlin
            utcBerlin = DateTime.UtcNow.AddHours(2);
            AnimateSunTimeLabel.Content = utcBerlin;

            // Set the AmbientLight and IsShadowsEnabled and then set the Sun Time
            MySceneView.AmbientLight     = Colors.Gray;
            MySceneView.IsShadowsEnabled = true;
            MySceneView.SetSunTime(utcBerlin);
        }