Ejemplo n.º 1
0
 // Update is called once per frame
 void Update()
 {
     if (Input.GetKeyDown(KeyCode.R) || Input.GetButtonDown("Fire2"))
     {
         MySceneManager.ReloadStage(); // this does not even like remotely belong here.
     }
     else
     {
         RegularControls();
     }
 }