Ejemplo n.º 1
0
 /// <summary>
 /// Check if the entity has anywhere it has to go and set the moving property to true if it does.
 /// If the entity has reached it's destination hide the entity if the entity type is 'GUEST'.
 /// </summary>
 public void Destination_reached()
 {
     if (Path.Any())
     {
         Moving          = true;
         panelPb.Visible = true;
     }
     else
     {
         Path.Clear();
         Moving = false;
         if (EType == ENTITY_TYPE.GUEST || MyNode.MySegment.ID == (int)Building.ID_List.Reception)
         {
             MyNode.ColorMe();
             panelPb.Visible = false;
         }
     }
 }