Ejemplo n.º 1
0
        //  IMPORTANT: This class isn't realy inicialized by constructor, but by Start()
        private void Start()
        {
            m_glare.Start();
            m_reflectorRange     = 1;
            m_reflectorUp        = Vector3.Up;
            m_reflectorDirection = Vector3.Forward;
            LightOn            = true;
            Intensity          = 1.0f;
            UseInForwardRender = false;
            m_spotParamsDirty  = true;
            GlareOn            = false;
            PointLightOffset   = 0;

            m_shadowDistance = MyLightsConstants.MAX_SPOTLIGHT_SHADOW_RANGE;

            UpdateLight();
        }