public void InitMyBombs() { var allBombs = Global.Board.GetBombs(); MyBombs = MyBombs.Where(b => allBombs.Contains(b.Point)).ToList(); foreach (var myBomb in MyBombs) { myBomb.Init(); } }
private void SetMyBombInternal(Point point) { ResetBombPlaceTimeout(); MyBombs.Add(new Bomb(point, true)); }