Ejemplo n.º 1
0
        public override void Initialize()
        {
            targetHasBeenHit          = false;
            beenHitAnimationIsPlaying = false;
            targetIsDying             = false;
            dyingAnimationIsPlaying   = false;
            hasCompleted = false;

            if (this.targetGameEntity != null)
            {
                // Plot a straight path from the current player to this game entity
                MyWeapon.MyAmmo.MyPath = MyBoard.findPointsAlongLine3D(CurrentPlayer, targetGameEntity, 10f);
                MyWeapon.MyAmmo.setGraphicsMatrices(combatSystem.MyScreen.MyView, combatSystem.MyScreen.MyProjection, combatSystem.MyScreen.MyWorld);
                MyWeapon.fire();
            }
        }