Ejemplo n.º 1
0
    private void SpawnMushroom(GameObject mushroomPrefab, int x, int y, MushroomBehaviour mushroomBehaviour, MushroomColor color)
    {
        GameObject mushroom = Instantiate(mushroomPrefab, mPots[x][y].transform);

        MushroomControlerDeVerdad mushCon = mushroom.GetComponent <MushroomControlerDeVerdad>();

        mushCon.mBoardController   = this;
        mushCon.mPos               = new Vector2Int(x, y);
        mushCon.mMushroomBehaviour = Instantiate <MushroomBehaviour>(mushroomBehaviour);
        mushCon.mMushroomBehaviour.mMushroomColor = color;
    }
Ejemplo n.º 2
0
    internal void LittleHappyUpdate(MushroomControlerDeVerdad mushroom)
    {
        bool isHappy = IsHappy(mushroom.mBoardController, mushroom.mPos);

        if (isHappy && (!mWasHappy || firtUpdate))
        {
            mushroom.GetComponent <Animator>().runtimeAnimatorController = mMushroomColor.mHappyAnimator;
        }
        else if (!isHappy && (mWasHappy || firtUpdate))
        {
            mushroom.GetComponent <Animator>().runtimeAnimatorController = mMushroomColor.mSadAnimator;
        }

        mWasHappy  = isHappy;
        firtUpdate = false;
    }
Ejemplo n.º 3
0
    void Update()
    {
        if (Input.GetMouseButtonUp(0))
        {
            if (potSelected != null && potOvered != null)
            {
                MushroomControlerDeVerdad mushroomSelected = potSelected.GetComponentInChildren <MushroomControlerDeVerdad>();
                MushroomControlerDeVerdad mushroomTarget   = potOvered.GetComponentInChildren <MushroomControlerDeVerdad>();

                if (mushroomSelected != null)
                {
                    mushroomSelected.transform.parent        = potOvered.transform;
                    mushroomSelected.transform.localPosition = Vector3.zero;
                    mushroomSelected.mPos = potOvered.GetComponent <PotScript>().mPos;
                }

                if (mushroomTarget != null)
                {
                    mushroomTarget.transform.parent        = potSelected.transform;
                    mushroomTarget.transform.localPosition = Vector3.zero;
                    mushroomTarget.mPos = potSelected.GetComponent <PotScript>().mPos;
                }
            }
            else
            {
                if (potSelected != null)
                {
                    MushroomControlerDeVerdad mushroomSelected = potSelected.GetComponentInChildren <MushroomControlerDeVerdad>();
                    if (mushroomSelected != null)
                    {
                        mushroomSelected.transform.localPosition = Vector3.zero;
                    }
                }
            }


            potSelected = null;
            potOvered   = null;
        }
    }