private void OnEnable()
        {
            mpvObject = (MultiPartVolume)target;

            voxelSizeProperty = serializedObject.FindProperty("VoxelSize");
            collisionMode = serializedObject.FindProperty("CollisionMode");
            meshingMode = serializedObject.FindProperty("MeshingMode");
            colliderMeshingMode = serializedObject.FindProperty("MeshColliderMeshingMode");
            separateColliderMesh = serializedObject.FindProperty("GenerateMeshColliderSeparately");
            pivotProperty = serializedObject.FindProperty("Pivot");

            voxelSize = voxelSizeProperty.floatValue;
            pivot = pivotProperty.vector3Value;

            selfShadeInt = serializedObject.FindProperty("SelfShadingIntensity");

            material = serializedObject.FindProperty("Material");

            allEditorsEnabled = AllEditorsEnabled();
            allRuntimeOnlyMesh = AllRuntimeOnlyMesh();
            rtomCheckBox = allRuntimeOnlyMesh;
        }
Ejemplo n.º 2
0
        private void OnEnable()
        {
            mpvObject = (MultiPartVolume)target;

            voxelSizeProperty    = serializedObject.FindProperty("VoxelSize");
            collisionMode        = serializedObject.FindProperty("CollisionMode");
            meshingMode          = serializedObject.FindProperty("MeshingMode");
            colliderMeshingMode  = serializedObject.FindProperty("MeshColliderMeshingMode");
            separateColliderMesh = serializedObject.FindProperty("GenerateMeshColliderSeparately");
            pivotProperty        = serializedObject.FindProperty("Pivot");

            voxelSize = voxelSizeProperty.floatValue;
            pivot     = pivotProperty.vector3Value;

            selfShadeInt = serializedObject.FindProperty("SelfShadingIntensity");

            material = serializedObject.FindProperty("Material");

            allEditorsEnabled  = AllEditorsEnabled();
            allRuntimeOnlyMesh = AllRuntimeOnlyMesh();
            rtomCheckBox       = allRuntimeOnlyMesh;
        }
Ejemplo n.º 3
0
        public void OnGUI()
        {
            EditorGUILayout.LabelField("Create Multi-part Volume", new GUIStyle()
            {
                fontStyle = FontStyle.Bold
            });
            EditorGUILayout.Space();
            objectName = EditorGUILayout.TextField("Volume name: ", objectName);
            EditorGUILayout.Space();
            EditorGUILayout.LabelField("Number of volumes:");
            EditorGUILayout.Space();
            EditorGUILayout.BeginHorizontal();
            EditorGUILayout.LabelField("X:", new[] { GUILayout.Width(30) });
            xSize = EditorGUILayout.IntField(xSize);
            EditorGUILayout.LabelField("Y:", new[] { GUILayout.Width(30) });
            ySize = EditorGUILayout.IntField(ySize);
            EditorGUILayout.LabelField("Z:", new[] { GUILayout.Width(30) });
            zSize = EditorGUILayout.IntField(zSize);
            EditorGUILayout.EndHorizontal();

            if (xSize < 1)
            {
                xSize = 1;
            }
            if (ySize < 1)
            {
                ySize = 1;
            }
            if (zSize < 1)
            {
                zSize = 1;
            }

            EditorGUILayout.Space();
            EditorGUILayout.LabelField("Size of each volume:");
            EditorGUILayout.Space();
            EditorGUILayout.BeginHorizontal();
            EditorGUILayout.LabelField("X:", new[] { GUILayout.Width(30) });
            volumeXSize = EditorGUILayout.IntField(volumeXSize);
            EditorGUILayout.LabelField("Y:", new[] { GUILayout.Width(30) });
            volumeYSize = EditorGUILayout.IntField(volumeYSize);
            EditorGUILayout.LabelField("Z:", new[] { GUILayout.Width(30) });
            volumeZSize = EditorGUILayout.IntField(volumeZSize);
            EditorGUILayout.EndHorizontal();

            if (volumeXSize < 1)
            {
                volumeXSize = 1;
            }
            if (volumeYSize < 1)
            {
                volumeYSize = 1;
            }
            if (volumeZSize < 1)
            {
                volumeZSize = 1;
            }
            if (volumeXSize > 64)
            {
                volumeXSize = 64;
            }
            if (volumeYSize > 64)
            {
                volumeYSize = 64;
            }
            if (volumeZSize > 64)
            {
                volumeZSize = 64;
            }

            EditorGUILayout.Space();
            EditorGUILayout.LabelField("Total size (voxels): " + xSize * volumeXSize + "x" + ySize * volumeYSize + "x" + zSize * volumeZSize);

            EditorGUILayout.Space();
            voxelSize   = EditorGUILayout.FloatField("Voxel size: ", voxelSize);
            fillMode    = (FillMode)EditorGUILayout.EnumPopup("Fill each volume: ", fillMode);
            centerPivot = EditorGUILayout.ToggleLeft(" Center Pivot", centerPivot);

            EditorGUILayout.Space();
            EditorGUILayout.BeginHorizontal();
            if (GUILayout.Button("Create"))
            {
                if (xSize < 1)
                {
                    xSize = 1;
                }
                if (ySize < 1)
                {
                    ySize = 1;
                }
                if (zSize < 1)
                {
                    zSize = 1;
                }

                parentObject      = new GameObject();
                parentObject.name = objectName;
                MultiPartVolume mpv = parentObject.AddComponent <MultiPartVolume>();
                mpv.XSize = xSize;
                mpv.YSize = ySize;
                mpv.ZSize = zSize;

                for (int x = 0; x < xSize; x++)
                {
                    for (int y = 0; y < ySize; y++)
                    {
                        for (int z = 0; z < zSize; z++)
                        {
                            var newObject = Instantiate(EditorUtility.VoxelVolumePrefab, Vector3.zero, Quaternion.identity) as GameObject;
                            if (newObject != null)
                            {
                                newObject.name = objectName + " (" + x + "," + y + "," + z + ")";
                                newObject.GetComponent <Volume>().XSize     = volumeXSize;
                                newObject.GetComponent <Volume>().YSize     = volumeYSize;
                                newObject.GetComponent <Volume>().ZSize     = volumeZSize;
                                newObject.GetComponent <Volume>().Material  = EditorUtility.PicaVoxelDiffuseMaterial;
                                newObject.GetComponent <Volume>().VoxelSize = voxelSize;
                                newObject.GetComponent <Volume>().GenerateBasic(fillMode);
                                newObject.transform.parent = parentObject.transform;
                                //if(!centerPivot)
                                newObject.transform.localPosition = new Vector3(x * volumeXSize * voxelSize, y * volumeYSize * voxelSize, z * volumeZSize * voxelSize);
                                //else
                                //{
                                //    newObject.GetComponent<Volume>().Pivot = (new Vector3(volumeXSize, volumeYSize, volumeZSize) * voxelSize) / 2f;
                                //    newObject.GetComponent<Volume>().UpdatePivot();
                                //    newObject.transform.localPosition = -(new Vector3(xSize * volumeXSize * (voxelSize/2f), ySize * volumeYSize * (voxelSize/2f), zSize * volumeZSize * (voxelSize/2f)))
                                //        + new Vector3(volumeXSize * (voxelSize / 2f), volumeYSize * (voxelSize / 2f), volumeZSize * (voxelSize / 2f))
                                //        + new Vector3(x * volumeXSize * voxelSize, y * volumeYSize * voxelSize, z * volumeZSize * voxelSize);
                                //}
                            }
                        }
                    }
                }

                mpv.Material = EditorUtility.PicaVoxelDiffuseMaterial;
                mpv.GetPartReferences();
                if (centerPivot)
                {
                    mpv.SetPivotToCenter();
                }
                Close();
            }
            if (GUILayout.Button("Cancel"))
            {
                Close();
            }
            EditorGUILayout.EndHorizontal();
        }