Ejemplo n.º 1
0
        /// <summary>
        /// Create a shader from file or raw data
        /// </summary>
        public Shader(string filePathOrRaw, float priority = 0, float maxDistance = 0, bool layered = false, ShaderElementType shaderElementType = ShaderElementType.All)
        {
            Tuple <MtaElement, string> result = MtaClient.DxCreateShader(filePathOrRaw, priority, maxDistance, layered, shaderElementType.ToString().ToLower());

            materialElement = result.Item1;
            TechniqueName   = result.Item2;
        }