Ejemplo n.º 1
0
        public override void ExecuteCommand(ChatSession session, StringRequestInfo requestInfo)
        {
            var result = new MsgInfo(MsgType.JOIN_RESULT);
            var frame  = MsgFrame.Parse(requestInfo.Body);

            var msg = MsgInfo.FromFrame(new[] { frame });

            var username = msg.FromUser;

            // 用户未输入昵称
            if (string.IsNullOrWhiteSpace(username))
            {
                result.Success = false;
                result.Message = "Please enter your Nickname.";
                MsgUtil.Send(session, result);
                return;
            }


            var sessions = session.AppServer.GetSessions(_ => !string.IsNullOrWhiteSpace(_.UserName)).ToList();

            // 昵称已经存在
            if (sessions.Any(_ => _.UserName.Equals(username, StringComparison.OrdinalIgnoreCase)))
            {
                result.Success = false;
                result.Message = "Nickname [" + username + "] exists, please get another one.";
                MsgUtil.Send(session, result);
                return;
            }


            // 昵称不存在,可以加入聊天
            session.UserName = username;

            // 返回当前的用户列表
            var users = sessions.Where(sess => sess.SessionID != session.SessionID)
                        .Select(sess => sess.UserName);

            result.Data = string.Join(",", users).ToBin();
            MsgUtil.Send(session, result);

            // 通知其它用户
            MsgUtil.SendAll(session, new MsgInfo(MsgType.NEW_JOIN)
            {
                FromUser = session.UserName
            });
        }
Ejemplo n.º 2
0
        private void client_DataReceived(object sender, DataEventArgs e)
        {
            // 这里要注意:
            // e.Length 是实际数据的长度
            // 如果直接使用 Encoding.UTF8.GetString(e.Data)
            // 会读取到填充的\0字符,这会引起不可预知的意外
            var data = buffer + Encoding.UTF8.GetString(e.Data, 0, e.Length);

            buffer.Clear();

            var temp = data.Split(new[] { "\r\n" }, StringSplitOptions.RemoveEmptyEntries);

            switch (temp.Length)
            {
            case 0:
                return;

            case 1:
                data = temp[0];
                break;

            default:
                data = temp[0];
                buffer.Append(temp[1]);
                break;
            }

            var frame = MsgFrame.Parse(data);

            if (Cache.Check(frame))
            {
                return;
            }

            var msg = MsgInfo.FromFrame(Cache.Get(frame.Id));

            switch (msg.Type)
            {
            case MsgType.JOIN_RESULT:     // 加入结果
                // 加入成功
                if (msg.Success)
                {
                    // 更新标题
                    Text = "Client - " + tName.Text;
                    if (msg.Data != null && msg.Data.Length != 0)
                    {
                        list.Items.Clear();
                        var onlineusers = msg.Data.ToStr().Split(",".ToArray());
                        foreach (var item in onlineusers)
                        {
                            AddUser(item);
                        }
                    }
                    AppendNotify("U can enjoy the chat now");
                }
                else
                {
                    client.Close();
                    bConnect.Text = "Connect";
                    AppendNotify(msg.Message);
                }

                break;

            case MsgType.NEW_JOIN:     // 有新用户加入
                AppendNotify(string.Format("User {0} join", msg.FromUser));
                AddUser(msg.FromUser);
                break;

            case MsgType.SEND_RESULT:     // 发送消息结果
                if (!msg.Success)
                {
                    AppendNotify(msg.Message);
                }
                break;

            case MsgType.MSG:     // 收到消息
                AppendMsg(msg, false);
                break;

            case MsgType.QUIT:     // 用户退出
                AppendNotify(string.Format("User {0} leave", msg.FromUser));
                RemoveUser(msg.FromUser);
                break;
            }
        }