Ejemplo n.º 1
0
        /// <summary>
        ///     This method is invoked when the client has been approved of connecting to the server. The client should
        ///     be constructed in this method, and cipher algorithms should be initialized. If any packets need to be
        ///     sent in the connection state, they should be sent here.
        /// </summary>
        /// <param name="pState">Represents the status of an asynchronous operation.</param>
        public void Connect(AsynchronousState pState)
        {
            var pServer = new PatchServer(this, pState.Socket);

            pState.Client = pServer;

            Program.FrmMain.Edit(Program.FrmMain.lblCenterStatus, LabelAsyncOperation.Text, LanguageManager.GetString("StrCheckingPrivacyTerms"));

            MsgClientInfo msg = new MsgClientInfo();

            msg.MacAddress = Program.FrmMain.GetMacAddress();
            msg.Append(SystemProperties.GetObjects(MsgClientInfo.OPERATING_SYSTEM, MsgClientInfo.OperatingSystem).Values.ToArray());
            msg.Append(SystemProperties.GetObjects(MsgClientInfo.BASE_BOARD, MsgClientInfo.BaseBoard).Values.ToArray());
            msg.Append(SystemProperties.GetObjects(MsgClientInfo.PROCESSOR, MsgClientInfo.Processor).Values.ToArray());
            msg.Append(SystemProperties.GetObjects(MsgClientInfo.PHYSICAL_MEMORY, MsgClientInfo.PhysicalMemory).Values.ToArray());
            msg.Append(SystemProperties.GetObjects(MsgClientInfo.VIDEO_CONTROLLER, MsgClientInfo.VideoController).Values.ToArray());
            pServer.Send(msg);
        }
        public void ProcessClientInfo(User user, byte[] buffer)
        {
            /**
             * Todo store user data securely
             * Todo develop something to encrypt data
             */
            MsgClientInfo msg = new MsgClientInfo(buffer);

            Program.WriteLog($"IPAddress [{user.IpAddress}] has connected [MacAddress:{msg.MacAddress}]");

            /**
             * Todo Send user info and Mac Address to the login server to allow connections.
             */

            user.MacAddress = msg.MacAddress;

            if (Kernel.AllowedUsers.ContainsKey(user.MacAddress) || !Kernel.AllowedUsers.TryAdd(user.MacAddress, user))
            {
                user.Send(new MsgRequestInfo
                {
                    CurrentVersion = 0,
                    Mode           = AutoUpdateRequestType.CheckForGameUpdates
                });
                return;
            }

            /**
             * Sends the latest update! Since it's web host we wont have problems with this. The client
             * will just display the page! :D
             */
            MsgClientInfo back = new MsgClientInfo();

            back.MacAddress = msg.MacAddress;
            back.Append(Kernel.PrivacyTermsUpdate.ToString("yyyy-MM-dd HH:mm:ss"));
            user.Send(back);
        }