public void SetPart(MsbPartsObject part) { setBasePart(part); CollisionName = part.PartName; Unk1 = part.SubUnk1; Unk2 = part.SubUnk2; Unk3 = part.SubUnk3; Unk4 = part.SubUnk4; Unk5 = part.SubUnk5; }
public MsbPartsObject Serialize(GameObject parent) { var part = new MsbPartsObject(); _Serialize(part, parent); part.PartName = CollisionName; part.SubUnk1 = Unk1; part.SubUnk2 = Unk2; part.SubUnk3 = Unk3; part.SubUnk4 = Unk4; part.SubUnk5 = Unk5; return(part); }