public override int leaveRoomResponse(MsRoomLeaveRsp tRsp) { Debug.Log("leaveRoomResponse: " + JsonUtil.toJson(tRsp)); Loom.QueueOnMainThread(() => { if (GameManager.Instance.leaveRoomResponse != null) { GameManager.Instance.leaveRoomResponse(tRsp); } }); return(0); }
private void LeaveRoomResponse(MsRoomLeaveRsp tRsp) { SingleTone <ContextManager> .Instance.ShowView(new GameLobbyContext(), false); }
private void LeaveRoomResponse(MsRoomLeaveRsp tRsp) { SingleTone <ContextManager> .Instance.Back(); }