private EnemyFactory() { movementModuleFactory = MovementModuleFactory.GetInstance(); weaponModuleFactory = WeaponModuleFactory.GetInstance(); enemy1NormalAnim = new Animator( "JetPack.media.ufos.green1_", 4, Settings.Enemy1.normalAnimStepDuration ); enemy2NormalAnim = new Animator( "JetPack.media.ufos.red1_", 4, Settings.Enemy2.normalAnimStepDuration ); enemy1ExplAnim = new Animator( "JetPack.media.explosions.explosion1_", 1, Settings.Enemy1.explAnimStepDuration ); enemy2ExplAnim = new Animator( "JetPack.media.explosions.explosion1_", 1, Settings.Enemy2.explAnimStepDuration ); }
private WeaponModuleFactory() { movementModuleFactory = MovementModuleFactory.GetInstance(); projBitmap = Helper.LoadBitmap("JetPack.media.projectile1.png"); animatorExpl1 = new Animator( "JetPack.media.explosions.explosion1_", 1, Settings.WeaponFourShot.explAnimStepDuration ); }