Ejemplo n.º 1
0
        // Used just to keep SpatialMap up to date when things move; guaranteed to succeed since
        // collision detection did the checks before this was ever called.
        private void OnMObjectMoved(object s, MovedArgs e)
        {
            var mObject = (MObject)s;

            _layers[(int)mObject.Layer].Move(mObject, e.NewPosition);
        }
Ejemplo n.º 2
0
 private void OnMapObjectMoved(object s, MovedArgs e) => UpdateGameObjectOffset((MapObject)s);