public void RequestObject(string BankItem)
    {
        GameObject Spawnable = (BankItem == "Block") ? Block.Request() : (BankItem == "Spring") ? Spring.Request() : Speeder.Request();

        if (Spawnable != null)
        {
            totalMoveables++;
            Instantiate(Spawnable, Vector2.one, Quaternion.identity);
        }
    }