public abstract void do_dead(Motor_base motor);
public override void do_dead(Motor_base motor) { helper.instantiate._( prefab_replaceer, motor.transform.position); Destroy(motor.gameObject); }
public override void do_dead(Motor_base motor) { Destroy(motor.gameObject); }
public override void do_dead(Motor_base motor) { helper.instantiate._( prefab_instance, motor.transform.position); }