public void OnTriggerExit(Collider c) { MotherShipHangar h = c.GetComponent <MotherShipHangar> (); if (this.hangar == h) { this.hangar = null; } }
public void OnTriggerEnter(Collider c) { MotherShipHangar h = c.GetComponent <MotherShipHangar> (); if (h != null) { this.hangar = h; } }
public void OnTriggerExit(Collider c) { MotherShipHangar h = c.GetComponent<MotherShipHangar> (); if (this.hangar == h) { this.hangar = null; } }
public void OnTriggerEnter(Collider c) { MotherShipHangar h = c.GetComponent<MotherShipHangar> (); if (h != null) { this.hangar = h; } }