Ejemplo n.º 1
0
 private static void On_LoadGame()
 {
     if (ObjectManager.Player.CharacterName == ObjectManager.Player.CharacterName)
     {
         Morgana.OnLoad();
         Chat.PrintChat("NEXUS_AIO LOADED, GGWP!");
     }
 }
Ejemplo n.º 2
0
 private static void On_LoadGame()
 {
     // remove Update check
     //try { Update.Check(); }
     //catch { }
     Game.Print("Supported Champions: Alistar, Blitz, Lux, Morgana, Pyke, Soraka, Thresh");
     Game.Print("SPrediction Port By Mask");
     if (ObjectManager.Player.CharacterName == "Soraka")
     {
         Soraka.Load();
         Game.Print("Soraka Script Load");
     }
     else if (ObjectManager.Player.CharacterName == "Blitzcrank")
     {
         Blitz.BlitzOnLoad();
         Game.Print("Blitzcrank Script Load");
         Game.Print("This script is a Port of KurisuBlitz (Code of Kurisu)");
     }
     else if (ObjectManager.Player.CharacterName == "Lux")
     {
         Lux.Load();
         Game.Print("Partial Port of ChewyMoon Lux Load");
     }
     else if (ObjectManager.Player.CharacterName == "Pyke")
     {
         Pyke.On_Load();
         Game.Print("011110001.Pyke Load");
     }
     else if (ObjectManager.Player.CharacterName == "Thresh")
     {
         Thresh.OnLoad();
         Game.Print("011110001.Thresh Load");
     }
     else if (ObjectManager.Player.CharacterName == "Alistar")
     {
         Alistar.OnLoad();
     }
     else if (ObjectManager.Player.CharacterName == "Morgana")
     {
         Morgana.OnLoad();
         Game.Print("Morgana Script Load");
         Game.Print("This script is a Port of Kurisu Morgana (Code of Kurisu)");
     }
 }
Ejemplo n.º 3
0
 private static void OnGameLoad()
 {
     Game.Print("Supported Champions: Alistar, Blitz, Lux, Morgana, Pyke, Soraka, Thresh");
     Game.Print("SPrediction Port By Mask");
     if (ObjectManager.Player.CharacterName == "Soraka")
     {
         Soraka.Load();
         Game.Print("Soraka Script Load");
     }
     else if (ObjectManager.Player.CharacterName == "Blitzcrank")
     {
         Blitz.BlitzOnLoad();
         Game.Print("Blitzcrank Script Load");
         Game.Print("This script is a Port of KurisuBlitz (Code of Kurisu)");
     }
     else if (ObjectManager.Player.CharacterName == "Lux")
     {
         Lux.Load();
         Game.Print("Partial Port of ChewyMoon Lux Load");
     }
     else if (ObjectManager.Player.CharacterName == "Pyke")
     {
         Pyke.On_Load();
         Game.Print("011110001.Pyke Load");
     }
     else if (ObjectManager.Player.CharacterName == "Thresh")
     {
         Thresh.OnLoad();
         Game.Print("011110001.Thresh Load");
     }
     else if (ObjectManager.Player.CharacterName == "Alistar")
     {
         Alistar.OnLoad();
     }
     else if (ObjectManager.Player.CharacterName == "Morgana")
     {
         Morgana.OnLoad();
         Game.Print("Morgana Script Load");
         Game.Print("This script is Fixed By Memory");
         Notifications.Add(new Notification("Easy Support Fixed By Memory", "Credit  Memory"));
     }
 }
Ejemplo n.º 4
0
        private static void Loading(EventArgs args)
        {
            Champion champion = null;

            switch (ObjectManager.Player.ChampionName)
            {
            case "Jinx": champion = new Jinx(); break;

            case "KogMaw": champion = new KogMaw(); break;

            case "Morgana": champion = new Morgana(); break;

            case "Xerath": champion = new Xerath(); break;

            case "Graves": champion = new Graves(); break;

            case "Ezreal": champion = new Ezreal(); break;
            }

            if (champion != null)
            {
                champion.Start();
            }
        }
Ejemplo n.º 5
0
        public static void GameOnOnGameLoad()
        {
            enemySpawn = ObjectManager.Get <Obj_SpawnPoint>().FirstOrDefault(x => x.IsEnemy);
            Q          = new Spell(SpellSlot.Q);
            E          = new Spell(SpellSlot.E);
            W          = new Spell(SpellSlot.W);
            R          = new Spell(SpellSlot.R);

            Config = MainMenu.AddMenu("OneKeyToWin AIO", "OneKeyToWin_AIO" + ObjectManager.Player.ChampionName);

            #region MENU ABOUT OKTW

            Config.Add("debug", new CheckBox("Debug", false));
            Config.Add("debugChat", new CheckBox("Debug Chat", false));
            Config.Add("print", new CheckBox("OKTW NEWS in chat"));

            #endregion

            Config.Add("AIOmode", new Slider("AIO mode (0 : Util & Champ | 1 : Only Champ | 2 : Only Util)", 0, 0, 2));
            AIOmode = getSliderItem("AIOmode");

            Config.Add("PredictionMODE", new Slider("Prediction MODE (0 : Common Pred | 1 : OKTW© PREDICTION | 2 : SPrediction | 3 : SDK)", 0, 0, 3));
            Config.Add("HitChance", new Slider("AIO mode (0 : Very High | 1 : High | 2 : Medium)", 0, 0, 2));
            Config.Add("debugPred", new CheckBox("Draw Aiming OKTW© PREDICTION", false));
            Config.Add("harassLaneclear", new CheckBox("Skill-Harass in lane clear"));

            if (getSliderItem("PredictionMODE") == 2)
            {
                SPrediction.Prediction.Initialize(Config);
                SPredictionLoad = true;
            }
            else
            {
                Config.AddLabel("SPREDICTION NOT LOADED");
            }

            if (AIOmode != 2)
            {
                Config.Add("supportMode", new CheckBox("Support Mode", false));
                Config.Add("comboDisableMode", new CheckBox("Disable auto-attack in combo mode", false));
                Config.Add("manaDisable", new CheckBox("Disable mana manager in combo"));
                Config.Add("collAA", new CheckBox("Disable auto-attack if Yasuo wall collision"));

                #region LOAD CHAMPIONS

                switch (Player.ChampionName)
                {
                case "Anivia":
                    PortAIO.Champion.Anivia.Anivia.LoadOKTW();
                    break;

                case "Annie":
                    PortAIO.Champion.Annie.Program.LoadOKTW();
                    break;

                case "Ashe":
                    PortAIO.Champion.Ashe.Program.LoadOKTW();
                    break;

                case "Braum":
                    PortAIO.Champion.Braum.Program.LoadOKTW();
                    break;

                case "Caitlyn":
                    new Caitlyn().LoadOKTW();
                    break;

                case "Ekko":
                    PortAIO.Champion.Ekko.Program.LoadOKTW();
                    break;

                case "Ezreal":
                    Ezreal.LoadOKTW();
                    break;

                case "Graves":
                    Graves.LoadOKTW();
                    break;

                case "Jayce":
                    OneKeyToWin_AIO_Sebby.Champions.Jayce.LoadOKTW();
                    break;

                case "Jinx":
                    Jinx.LoadOKTW();
                    break;

                case "Karthus":
                    Karthus.LoadOKTW();
                    break;

                case "MissFortune":
                    MissFortune.LoadOKTW();
                    break;

                case "Malzahar":
                    Malzahar.LoadOKTW();
                    break;

                case "Orianna":
                    Orianna.LoadOKTW();
                    break;

                case "Sivir":
                    Sivir.LoadOKTW();
                    break;

                case "Twitch":
                    Twitch.LoadOKTW();
                    break;

                case "Syndra":
                    Syndra.LoadOKTW();
                    break;

                case "Velkoz":
                    Velkoz.LoadOKTW();
                    break;

                case "Xerath":
                    Xerath.LoadOKTW();
                    break;

                case "Swain":
                    Swain.LoadOKTW();
                    break;

                case "Urgot":
                    Urgot.LoadOKTW();
                    break;

                case "Ahri":
                    Ahri.LoadOKTW();
                    break;

                case "Thresh":
                    Thresh.LoadOKTW();
                    break;

                case "Brand":
                    Brand.LoadOKTW();
                    break;

                case "Blitzcrank":
                    Blitzcrank.LoadOKTW();
                    break;

                case "Corki":
                    Corki.LoadOKTW();
                    break;

                case "Darius":
                    Darius.LoadOKTW();
                    break;

                case "Evelynn":
                    OneKeyToWin_AIO_Sebby.Champions.Evelynn.LoadOKTW();
                    break;

                case "Jhin":
                    Jhin.LoadOKTW();
                    break;

                case "Kindred":
                    Kindred.LoadOKTW();
                    break;

                case "KogMaw":
                    OneKeyToWin_AIO_Sebby.KogMaw.LoadOKTW();
                    break;

                case "Lux":
                    Lux.LoadOKTW();
                    break;

                case "Morgana":
                    Morgana.LoadOKTW();
                    break;

                case "Quinn":
                    Quinn.LoadOKTW();
                    break;

                case "TwistedFate":
                    OneKeyToWin_AIO_Sebby.Champions.TwistedFate.LoadOKTW();
                    break;
                }
            }

            #endregion

            foreach (var hero in HeroManager.Enemies)
            {
                if (hero.IsEnemy && hero.Team != Player.Team)
                {
                    Enemies.Add(hero);
                    if (IsJungler(hero))
                    {
                        jungler = hero;
                    }
                }
            }

            foreach (var hero in HeroManager.Allies)
            {
                if (hero.IsAlly && hero.Team == Player.Team)
                {
                    Allies.Add(hero);
                }
            }

            if (AIOmode != 1)
            {
                new OKTWward().LoadOKTW();
                new OKTWtracker().LoadOKTW();
            }

            Game.OnUpdate         += OnUpdate;
            Orbwalker.OnPreAttack += Orbwalking_BeforeAttack;
            Drawing.OnDraw        += OnDraw;
        }
Ejemplo n.º 6
0
        private static void Events_OnLoad()
        {
            if (!SupportList.Contains(GameObjects.Player.ChampionName))
            {
                Manager.WriteConsole(GameObjects.Player.ChampionName + " Not Support!", true);
                DelayAction.Add(2000, () => Variables.Orbwalker.Enabled = false);
                return;
            }

            Manager.WriteConsole(GameObjects.Player.ChampionName + " Load!  Version: " + Assembly.GetExecutingAssembly().GetName().Version.ToString(), true);

            Me = GameObjects.Player;

            Menu = new Menu("Flowers_Series", "Flowers' Series", true).Attach();
            Menu.Add(new MenuSeparator("Credit", "Credit: NightMoon"));
            Menu.Add(new MenuSeparator("Version", "Version: " + Assembly.GetExecutingAssembly().GetName().Version.ToString()));

            Utility.Tools.Inject();

            switch (Me.ChampionName)
            {
            case "Ahri":
                Ahri.Init();
                break;

            case "Akali":
                Akali.Init();
                break;

            case "Ashe":
                Ashe.Init();
                break;

            case "Blitzcrank":
                Blitzcrank.Init();
                break;

            case "Darius":
                Darius.Init();
                break;

            case "Ezreal":
                Ezreal.Init();
                break;

            case "Graves":
                Graves.Init();
                break;

            case "Hecarim":
                Hecarim.Init();
                break;

            case "Illaoi":
                Illaoi.Init();
                break;

            case "Karma":
                Karma.Init();
                break;

            case "Morgana":
                Morgana.Init();
                break;

            case "Riven":
                Riven.Init();
                break;

            case "Ryze":
                Ryze.Init();
                break;

            case "Sivir":
                Sivir.Init();
                break;

            case "Tristana":
                Tristana.Init();
                break;

            case "TwistedFate":
                TwistedFate.Init();
                break;

            case "Twitch":
                Twitch.Init();
                break;

            case "Vayne":
                Vayne.Init();
                break;

            case "Viktor":
                Viktor.Init();
                break;

            case "Vladimir":
                Vladimir.Init();
                break;

            default:
                break;
            }
        }
Ejemplo n.º 7
0
        public static void GameOnOnGameLoad()
        {
            enemySpawn = ObjectManager.Get <Obj_SpawnPoint>().FirstOrDefault(x => x.IsEnemy);
            Q          = new Spell(SpellSlot.Q);
            E          = new Spell(SpellSlot.E);
            W          = new Spell(SpellSlot.W);
            R          = new Spell(SpellSlot.R);

            Config = MainMenu.AddMenu("一键制胜 合集", "OneKeyToWin_AIO" + ObjectManager.Player.ChampionName);

            #region MENU ABOUT OKTW

            Config.Add("debug", new CheckBox("调试", false));
            Config.Add("debugChat", new CheckBox("调试信息", false));
            Config.Add("print", new CheckBox("OKTW更新信息"));

            #endregion

            Config.Add("AIOmode", new Slider("合集模式 (0 : 功能集 & 英雄 | 1 : 只载入英雄 | 2 : 只载入功能集)", 0, 0, 2));
            AIOmode = getSliderItem("AIOmode");

            Config.Add("PredictionMODE", new Slider("预判库 (0 : 库预判 | 1 : OKTW© 预判 | 2 : S预判)", 0, 0, 2));
            Config.Add("HitChance", new Slider("AIO 预判模式 (0 : 非常高 | 1 : 高 | 2 : 中)", 0, 0, 2));
            Config.Add("debugPred", new CheckBox("显示 瞄准OKTW©预判", false));
            Config.Add("harassLaneclear", new CheckBox("清线时技能骚扰"));

            if (getSliderItem("PredictionMODE") == 2)
            {
                SPrediction.Prediction.Initialize(Config);
                SPredictionLoad = true;
            }
            else
            {
                Config.AddLabel("S预判未加载");
            }

            if (AIOmode != 2)
            {
                Config.Add("supportMode", new CheckBox("辅助模式", false));
                Config.Add("comboDisableMode", new CheckBox("连招屏蔽普攻", false));
                Config.Add("manaDisable", new CheckBox("连招时无视蓝量控制器"));
                Config.Add("collAA", new CheckBox("面对亚索风墙停止普攻"));

                #region LOAD CHAMPIONS

                switch (Player.ChampionName)
                {
                case "Anivia":
                    PortAIO.Champion.Anivia.Anivia.LoadOKTW();
                    break;

                case "Annie":
                    PortAIO.Champion.Annie.Program.LoadOKTW();
                    break;

                case "Ashe":
                    PortAIO.Champion.Ashe.Program.LoadOKTW();
                    break;

                case "Braum":
                    PortAIO.Champion.Braum.Program.LoadOKTW();
                    break;

                case "Caitlyn":
                    new Caitlyn().LoadOKTW();
                    break;

                case "Ekko":
                    PortAIO.Champion.Ekko.Program.LoadOKTW();
                    break;

                case "Ezreal":
                    Ezreal.LoadOKTW();
                    break;

                case "Graves":
                    Graves.LoadOKTW();
                    break;

                case "Jayce":
                    OneKeyToWin_AIO_Sebby.Champions.Jayce.LoadOKTW();
                    break;

                case "Jinx":
                    Jinx.LoadOKTW();
                    break;

                case "Karthus":
                    Karthus.LoadOKTW();
                    break;

                case "MissFortune":
                    MissFortune.LoadOKTW();
                    break;

                case "Malzahar":
                    Malzahar.LoadOKTW();
                    break;

                case "Orianna":
                    Orianna.LoadOKTW();
                    break;

                case "Sivir":
                    Sivir.LoadOKTW();
                    break;

                case "Twitch":
                    Twitch.LoadOKTW();
                    break;

                case "Syndra":
                    Syndra.LoadOKTW();
                    break;

                case "Velkoz":
                    Velkoz.LoadOKTW();
                    break;

                case "Xerath":
                    Xerath.LoadOKTW();
                    break;

                case "Swain":
                    Swain.LoadOKTW();
                    break;

                case "Urgot":
                    Urgot.LoadOKTW();
                    break;

                case "Ahri":
                    Ahri.LoadOKTW();
                    break;

                case "Thresh":
                    Thresh.LoadOKTW();
                    break;

                case "Brand":
                    Brand.LoadOKTW();
                    break;

                case "Blitzcrank":
                    Blitzcrank.LoadOKTW();
                    break;

                case "Corki":
                    Corki.LoadOKTW();
                    break;

                case "Darius":
                    Darius.LoadOKTW();
                    break;

                case "Evelynn":
                    OneKeyToWin_AIO_Sebby.Champions.Evelynn.LoadOKTW();
                    break;

                case "Jhin":
                    Jhin.LoadOKTW();
                    break;

                case "Kindred":
                    Kindred.LoadOKTW();
                    break;

                case "KogMaw":
                    OneKeyToWin_AIO_Sebby.KogMaw.LoadOKTW();
                    break;

                case "Lux":
                    Lux.LoadOKTW();
                    break;

                case "Morgana":
                    Morgana.LoadOKTW();
                    break;

                case "Quinn":
                    Quinn.LoadOKTW();
                    break;

                case "TwistedFate":
                    OneKeyToWin_AIO_Sebby.Champions.TwistedFate.LoadOKTW();
                    break;
                }
            }

            #endregion

            foreach (var hero in HeroManager.Enemies)
            {
                if (hero.IsEnemy && hero.Team != Player.Team)
                {
                    Enemies.Add(hero);
                    if (IsJungler(hero))
                    {
                        jungler = hero;
                    }
                }
            }

            foreach (var hero in HeroManager.Allies)
            {
                if (hero.IsAlly && hero.Team == Player.Team)
                {
                    Allies.Add(hero);
                }
            }

            if (AIOmode != 1)
            {
                new OKTWward().LoadOKTW();
                new OKTWtracker().LoadOKTW();
            }

            Game.OnUpdate         += OnUpdate;
            Orbwalker.OnPreAttack += Orbwalking_BeforeAttack;
            Drawing.OnDraw        += OnDraw;
        }