Ejemplo n.º 1
0
 public void userRessource(Mooege.Core.GS.Player.Player player, float amount)
 {
     if (player.Attributes[GameAttribute.Resource_Cur, player.ResourceID] < player.Attributes[GameAttribute.Resource_Max, player.ResourceID])
     {
         if (player.Attributes[GameAttribute.Resource_Cur, player.ResourceID] - amount < 0)
         {
             amount = player.Attributes[GameAttribute.Resource_Cur, player.ResourceID];
         }
         player.setAttribute(GameAttribute.Resource_Cur, new GameAttributeValue(player.Attributes[GameAttribute.Resource_Cur, player.ResourceID] - amount), player.ResourceID);
     }
     SendDWordTick(player.InGameClient);
 }