Ejemplo n.º 1
0
    public MonsterBehavior CreateMonster(uint sceneid, string uid, int entityType, GameObject go)
    {
        MonsterBehavior monster = go.GetComponent <MonsterBehavior>();

        if (monster == null)
        {
            monster = go.AddComponent <MonsterBehavior>();
        }
        entityBehaviors.Add(uid, monster);
        monster.uid        = uid;
        monster.entityType = entityType;
        monster.sceneid    = sceneid;

        monster.OnNewObject();
        return(monster);
    }