Ejemplo n.º 1
0
        //
        // This method is invoked when the application has loaded and is ready to run. In this
        // method you should instantiate the window, load the UI into it and then make the window
        // visible.
        //
        // You have 17 seconds to return from this method, or iOS will terminate your application.
        //
        public override bool FinishedLaunching(UIApplication app, NSDictionary options)
        {
            // create a new window instance based on the screen size
            window = new UIWindow(UIScreen.MainScreen.Bounds);

            // If you have defined a view, add it here:
            // window.AddSubview (navigationController.View);

            var storyMenuItemImage        = UIImage.FromFile("Images/bg-menuitem.png");
            var storyMenuItemImagePressed = UIImage.FromFile("Images/bg-menuitem-highlighted.png");

            var starImage = UIImage.FromFile("Images/icon-star.png");

            var starMenuItem1 = new MonoKit.UI.AwesomeMenu.MenuItem(storyMenuItemImage, storyMenuItemImagePressed, starImage);
            var starMenuItem2 = new MonoKit.UI.AwesomeMenu.MenuItem(storyMenuItemImage, storyMenuItemImagePressed, starImage);
            var starMenuItem3 = new MonoKit.UI.AwesomeMenu.MenuItem(storyMenuItemImage, storyMenuItemImagePressed, starImage);

            MonoKit.UI.AwesomeMenu.Menu menu = new MonoKit.UI.AwesomeMenu.Menu(this.window.Bounds,
                                                                               new[] { starMenuItem1, starMenuItem2, starMenuItem3 }
                                                                               );

            menu.MenuItemSelected += (sender, e) => Console.WriteLine(e.Selected);

            menu.BackgroundColor = UIColor.White;
            this.window.AddSubview(menu);

            // make the window visible
            window.MakeKeyAndVisible();

            return(true);
        }
Ejemplo n.º 2
0
        //
        // This method is invoked when the application has loaded and is ready to run. In this
        // method you should instantiate the window, load the UI into it and then make the window
        // visible.
        //
        // You have 17 seconds to return from this method, or iOS will terminate your application.
        //
        public override bool FinishedLaunching(UIApplication app, NSDictionary options)
        {
            // create a new window instance based on the screen size
            window = new UIWindow(UIScreen.MainScreen.Bounds);

            // If you have defined a view, add it here:
            // window.AddSubview (navigationController.View);

            var storyMenuItemImage = UIImage.FromFile("Images/bg-menuitem.png");
            var storyMenuItemImagePressed = UIImage.FromFile("Images/bg-menuitem-highlighted.png");

            var starImage = UIImage.FromFile("Images/icon-star.png");

            var starMenuItem1 = new MonoKit.UI.AwesomeMenu.MenuItem(storyMenuItemImage, storyMenuItemImagePressed, starImage);
            var starMenuItem2 = new MonoKit.UI.AwesomeMenu.MenuItem(storyMenuItemImage, storyMenuItemImagePressed, starImage);
            var starMenuItem3 = new MonoKit.UI.AwesomeMenu.MenuItem(storyMenuItemImage, storyMenuItemImagePressed, starImage);

            MonoKit.UI.AwesomeMenu.Menu menu = new MonoKit.UI.AwesomeMenu.Menu(this.window.Bounds,
                new[] { starMenuItem1, starMenuItem2, starMenuItem3 }
                                                                                       );

            menu.MenuItemSelected += (sender, e) => Console.WriteLine(e.Selected);

            menu.BackgroundColor = UIColor.White;
            this.window.AddSubview(menu);

            // make the window visible
            window.MakeKeyAndVisible();

            return true;
        }