public override IEnumerator UpdateView(FightStatus fightStatus) { MonoBehaviour monoBehaviour = Main.monoBehaviour; List <IEntityWithBoardPresence> removedEntities = m_removedEntities; int count = removedEntities.Count; for (int i = 0; i < count; i++) { IEntityWithBoardPresence entity = removedEntities[i]; MonoBehaviourExtensions.StartCoroutineImmediateSafe(monoBehaviour, RemoveEntityFromBoard(entity), null); } if (GameStatus.fightType == FightType.BossFight && fightStatus.endReason == FightStatusEndReason.Lose) { FightMap current = FightMap.current; if (null != current) { if (fightStatus.TryGetEntity((PlayerStatus p) => p.teamIndex == GameStatus.localPlayerTeamIndex, out PlayerStatus entityStatus)) { HeroStatus heroStatus = entityStatus.heroStatus; if (heroStatus != null) { Vector2Int refCoord = heroStatus.area.refCoord; current.AddHeroLostFeedback(refCoord); } } MonoBehaviourExtensions.StartCoroutineImmediateSafe(monoBehaviour, current.ClearMonsterSpawnCells(fightStatus.fightId), null); } } if (fightStatus == FightStatus.local && !GameStatus.hasEnded) { yield return(DisplayFightResultFeedback(fightStatus)); } }
public static void Start() { if (!s_running) { s_running = true; MonoBehaviourExtensions.StartCoroutineImmediateSafe(Main.monoBehaviour, Run(), null); } }
public static void LethalHit(this IObjectWithArmoredLife objectWithLife, Vector2Int position) { //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0025: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_007a: Expected O, but got Unknown CellObject cellObject = objectWithLife.cellObject; if (cellObject.coords != position) { Log.Warning($"Was not on the specified cell of hit sequence: {cellObject.coords} instead of {position} ({objectWithLife.gameObject.get_name()}).", 49, "C:\\BuildAgents\\AgentB\\work\\cub_client_win64_develop\\client\\DofusCube.Unity\\Assets\\Core\\Code\\Maps\\Objects\\IObjectWithArmoredLife.cs"); CellObject cellObject2 = cellObject.parentMap.GetCellObject(position.get_x(), position.get_y()); objectWithLife.SetCellObject(cellObject2); } MonoBehaviourExtensions.StartCoroutineImmediateSafe(objectWithLife, objectWithLife.PlayLethalHitAnimation(), null); }