Ejemplo n.º 1
0
    public void upgrade()
    {
        if (level == 2)
        {
            return;
        }
        int money = moneyCounter.getMoney();

        if (money >= currentUpgradePrice)
        {
            moneyCounter.changeMoney(-currentUpgradePrice);
            currentTower.Upgrade();
        }
    }
Ejemplo n.º 2
0
    public void OnClick()
    {
        int money = moneyCounter.getMoney();

        if (money >= price)
        {
            moneyCounter.changeMoney(-price);
            Instantiate(towerPrefab);
        }
    }
Ejemplo n.º 3
0
 void OnTriggerEnter2D(Collider2D other)
 {
     if (other.tag == "Bullet")
     {
         //CHAPTER 9
         moneyCounter.changeMoney(80);
         //END
         Destroy(other.gameObject);
         Destroy(gameObject);
     }
 }