public GameObject CreatePrefab()
    {
        GameObject gameObject = MoleConfig.CreateMole("MoleBaby", CREATURES.SPECIES.MOLE.BABY.NAME, CREATURES.SPECIES.MOLE.BABY.DESC, "baby_driller_kanim", true);

        EntityTemplates.ExtendEntityToBeingABaby(gameObject, "Mole", null);
        return(gameObject);
    }
 public void OnSpawn(GameObject inst)
 {
     MoleConfig.SetSpawnNavType(inst);
 }