Ejemplo n.º 1
0
        ///<summary>
        ///</summary>
        public SharpModApp()
        {
            _graphics = new GraphicsDeviceManager(this);

            Content.RootDirectory = "Content";
#if WINDOWS_PHONE
            // Handle hiding of the battery status bar when used on windows phone
            _graphics.IsFullScreen              = true;
            _graphics.PreferredBackBufferWidth  = 480;
            _graphics.PreferredBackBufferHeight = 800;

            // Frame rate is 30 fps by default for Windows Phone.
            TargetElapsedTime = TimeSpan.FromSeconds(1 / 30.0);
#else
            /*now handle hires screens for xbox and windows*/

            _graphics.IsFullScreen             = false;
            _graphics.PreparingDeviceSettings += GraphicsPreparingDeviceSettings;

            // Frame Rate is 60 fps by default for Xbox 360 and Windows.
            TargetElapsedTime = TimeSpan.FromSeconds(1 / 60.0);
#endif

            var dsei = new DynamicSoundEffectInstance(48000, AudioChannels.Stereo);

            var ms = new MemoryStream(ModResources.Babylon);
            _sm = ModuleLoader.Instance.LoadModule(ms);
            _mp = new ModulePlayer(_sm);
            _mp.RegisterRenderer(new XnaSoundRenderer(dsei));
            _mp.DspAudioProcessor = new AudioProcessor(1024, 50);
            _mp.DspAudioProcessor.OnCurrentSampleChanged += DspAudioProcessor_OnCurrentSampleChanged;
            _mp.Start();
        }
Ejemplo n.º 2
0
        private void Form1_Load(object sender, EventArgs e)
        {
            Assembly      asm  = Assembly.GetExecutingAssembly();
            List <string> a    = new List <string>();
            var           type = typeof(Base.iDemo);

            foreach (Type t in asm.GetTypes())
            {
                if (type.IsAssignableFrom(t) && t.Name.ToUpper() != "IDEMO")
                {
                    a.Add(t.Name);
                }
            }

            a.Sort();

            for (int i = 0; i < a.Count; i++)
            {
                listBox1.Items.Add(a[i]);
            }

            init();

            string mod = Application.StartupPath + @"\starlitdeception.mod";

            myMod = ModuleLoader.Instance.LoadModule(mod);

            player             = new ModulePlayer(myMod);
            player.MixCfg.Rate = 48000;
            NAudioWaveChannelDriver drv = new NAudioWaveChannelDriver(NAudioWaveChannelDriver.Output.WaveOut);

            player.RegisterRenderer(drv);
            player.Start();
        }