Ejemplo n.º 1
0
    void click()
    {
        model = GameObject.Find("ModelRules");
        ModelRules modelScr = model.GetComponent <ModelRules>();

        modelScr.removeElem(id, projectName, callDispatcher);
    }
Ejemplo n.º 2
0
    public void click()
    {
        model = GameObject.Find("ModelRules");
        ModelRules modelScr = model.GetComponent <ModelRules>();
        string     name     = inputName.GetComponent <TMP_InputField>().text;
        string     desc     = inputDesc.GetComponent <TMP_InputField>().text;
        int        n;

        string[] descs = new string[1];
        descs[0] = "null";
    }
Ejemplo n.º 3
0
    public override void apply()
    {
        id          = int.Parse(args["id"]);
        projectId   = int.Parse(args["project_id"]);
        projectName = args["project_name"];
        model       = GameObject.Find("ModelRules");
        ModelRules modelScr = model.GetComponent <ModelRules>();

        modelScr.find(id, projectName, applyInServerResponse);
        ConfirmRuleModificationButton butScr = confirmButton.GetComponent <ConfirmRuleModificationButton>();

        butScr.setIdToModify(id);
        butScr.setProjectId(projectId);
        butScr.setProjectName(projectName);
        RemoveRuleButton rmButScr = removeButton.GetComponent <RemoveRuleButton>();

        rmButScr.setProjectId(projectId);
        rmButScr.setIdToRemove(id);
        rmButScr.setProjectName(projectName);
    }
Ejemplo n.º 4
0
 public BestPracticeCollection EffectiveCollectionForRule(string ruleId)
 {
     foreach (var externalRuleCollection in ExternalRuleCollections)
     {
         if (externalRuleCollection.Any(r => r.ID.EqualsI(ruleId)))
         {
             return(externalRuleCollection);
         }
     }
     if (ModelRules != null && ModelRules.Any(r => r.ID.EqualsI(ruleId)))
     {
         return(ModelRules);
     }
     if (LocalUserRules != null && LocalUserRules.Any(r => r.ID.EqualsI(ruleId)))
     {
         return(LocalUserRules);
     }
     if (LocalMachineRules != null && LocalMachineRules.Any(r => r.ID.EqualsI(ruleId)))
     {
         return(LocalMachineRules);
     }
     return(null);
 }