public override void apply() { GameObject model; projectId = int.Parse(args["project_id"]); model = GameObject.Find("ModelCard"); ModelCard modelScript = model.GetComponent <ModelCard>(); modelScript.getAll(projectId.ToString(), applyInServerResponse); overviewButton.GetComponent <OverviewButton>().setCurrentProjectId(projectId); createCardButton.GetComponent <CreateCardButton>().setProjectId(projectId); }
public override void apply() { Model = GameObject.Find("Model"); ModelRessources = GameObject.Find("ModelRessource"); modelPhases = GameObject.Find("ModelPhases"); ModelCards = GameObject.Find("ModelCard"); foreach (KeyValuePair <string, string> arg in args) { id = int.Parse(args["id"]); } projectName = args["project_name"]; Model = GameObject.Find("Model"); newResBut.GetComponent <CreateRessourceButton>().setProjectId(id); newResBut.GetComponent <CreateRessourceButton>().setProjectName(projectName); createPhaseBut.GetComponent <CreateRessourceButton>().setProjectId(id); createPhaseBut.GetComponent <CreateRessourceButton>().setProjectName(projectName); updateProj.GetComponent <ConfirmModifyButton>().setIdToModify(id); updateProj.GetComponent <ConfirmModifyButton>().setProjectName(projectName); createCardBut.GetComponent <CreateCardButton>().setProjectId(id); createCardBut.GetComponent <CreateCardButton>().setProjectName(projectName); createRuleBut.GetComponent <CreateCardButton>().setProjectName(projectName); ModelTest ModelScript = Model.GetComponent <ModelTest>(); ModelScript.find(projectName, applyInServerResponse); ModelCard modelCardScript = ModelCards.GetComponent <ModelCard>(); modelCardScript.getAll(projectName, applyForCards); ModelRessource ModelRessourceScr = ModelRessources.GetComponent <ModelRessource>(); ModelRessourceScr.getAll(projectName, applyForRessource); ModelPhases modelPhasesScr = modelPhases.GetComponent <ModelPhases>(); modelPhasesScr.getAll(projectName, applyForPhases); }