public void UpdateCharacterInfoPanel(Model.PlayerCharacterEnum pSelectedCharacter) { tk2dSpriteAnimator infoPanelAnimator = infoPanel.GetComponent <tk2dSpriteAnimator>(); switch (Model.selectedCharacter) { case Model.PlayerCharacterEnum.FERMIUM: infoPanelAnimator.Play("FermiumInfo"); break; case Model.PlayerCharacterEnum.NOMRENCH: infoPanelAnimator.Play("NomrenchInfo"); break; case Model.PlayerCharacterEnum.MISS_TEAK: infoPanelAnimator.Play("MissTeakInfo"); break; case Model.PlayerCharacterEnum.ROCKIE: infoPanelAnimator.Play("RockieInfo"); break; default: break; } }
public void SelectCharacter(Model.PlayerCharacterEnum pSelectedCharacter) { switch (Model.selectedCharacter) { case Model.PlayerCharacterEnum.FERMIUM: SetHighlightEnabled(nomrenchButton, false); SetHighlightEnabled(fermiumButton, true); SetHighlightEnabled(rockieButton, false); SetHighlightEnabled(missTeakButton, false); break; case Model.PlayerCharacterEnum.NOMRENCH: SetHighlightEnabled(nomrenchButton, true); SetHighlightEnabled(fermiumButton, false); SetHighlightEnabled(rockieButton, false); SetHighlightEnabled(missTeakButton, false); break; case Model.PlayerCharacterEnum.MISS_TEAK: SetHighlightEnabled(nomrenchButton, false); SetHighlightEnabled(fermiumButton, false); SetHighlightEnabled(rockieButton, false); SetHighlightEnabled(missTeakButton, true); break; case Model.PlayerCharacterEnum.ROCKIE: SetHighlightEnabled(nomrenchButton, false); SetHighlightEnabled(fermiumButton, false); SetHighlightEnabled(rockieButton, true); SetHighlightEnabled(missTeakButton, false); break; default: break; } }