Ejemplo n.º 1
0
        void WorkThread()
        {
            while (m_Running)
            {
                m_Blocker.WaitOne();
                if (m_FileName != null)
                {
                    DateTime startTime = DateTime.Now;
                    try
                    {
                        mod = ModuleLoader.Load(m_FileName);
                        int iterations = 0;


                        if (mod != null)
                        {
                            mod.loop = false;
                            ModPlayer.Player_Start(mod);

                            // Trap for wrapping mods.
                            while (ModPlayer.Player_Active() && iterations < 5000)
                            {
                                ModDriver.MikMod_Update();
                                iterations++;
                            }

                            ModPlayer.Player_Stop();

                            ModuleLoader.UnLoad(mod);
                        }
                    }
                    catch (System.Exception ex)
                    {
                        m_Error = ex.Message;
                    }

                    TimeSpan span = DateTime.Now - startTime;
                    m_TimeTaken = (float)span.TotalSeconds;
                }
                m_Working = false;
            }
        }
Ejemplo n.º 2
0
 public bool IsPlaying()
 {
     return(ModPlayer.Player_Active());
 }
Ejemplo n.º 3
0
        static int Main(string[] args)
        {
            ModPlayer.SetFixedRandom = true;
            int    result     = 0;
            int    iterations = 0;
            String modName    = null;

            try
            {
                DateTime startTime = DateTime.Now;
                Module   mod;

                if (args.Length == 0)
                {
                    ModDriver.LoadDriver <NoAudio>();
                    ModDriver.MikMod_Init("");
                    mod     = ModuleLoader.Load("Music1.mod");
                    modName = "Music1.mod";
                }
                else
                {
                    if (args.Length > 2)
                    {
                        ModDriver.LoadDriver <NoAudio>();
                    }
                    else
                    {
                        ModDriver.LoadDriver <WavDriver>();
                    }

                    ModDriver.MikMod_Init(args[1]);
                    mod     = ModuleLoader.Load(args[0]);
                    modName = args[0];
                }

                int lookingForByte = -1;
                int byteCount      = 44;            // wav header


                DateTime loadTime = DateTime.Now;

                if (mod != null)
                {
                    mod.loop = false;
                    ModPlayer.Player_Start(mod);

                    // Trap for wrapping mods.
                    while (ModPlayer.Player_Active() && iterations < 5000)
                    {
                        if (lookingForByte > 0)
                        {
                            int test = byteCount + (int)WavDriver.BUFFERSIZE;
                            if (test > lookingForByte)
                            {
                                Debug.WriteLine("Will fail on the next pass, at {0} byes in", (lookingForByte - byteCount));
                            }
                        }
                        if (args.Length == 0)
                        {
                            ModPlayer.Player_HandleTick();
                        }
                        else
                        {
                            ModDriver.MikMod_Update();
                        }

                        byteCount += (int)WavDriver.BUFFERSIZE;
                        iterations++;
                    }

                    ModPlayer.Player_Stop();
                    ModDriver.MikMod_Exit();
                }

                TimeSpan span = DateTime.Now - startTime;

                TimeSpan loadSpan = loadTime - startTime;

                while (args.Length == 0)
                {
                    Console.WriteLine("Took {0} seconds in total for mod of {1} seconds", span.TotalSeconds, mod.sngtime / 1024);
                    Console.WriteLine("Took {0} seconds to load and thus {1} seconds to process", loadSpan.TotalSeconds, span.TotalSeconds - loadSpan.TotalSeconds);

                    Thread.Sleep(1000);
                }
            }
            catch (Exception ex)
            {
                result = -1;
                Console.WriteLine("Mod file " + modName + " Hit an execption:\n\titterations till error: " + iterations + "\n\t" + ex.Message);
            }


            return(result);
        }