Ejemplo n.º 1
0
        public void Setup()
        {
            permissions = new MockPermissionsProvider();
            users       = new MockUserProvider();

            provider = new MockConnectionProvider(GablarskiProtocol.Instance);

            context = new MockServerContext(provider)
            {
                Settings            = new ServerSettings(),
                UserProvider        = users,
                PermissionsProvider = permissions,
                ChannelsProvider    = new LobbyChannelProvider(),
            };

            context.Sources     = new ServerSourceHandler(context, new ServerSourceManager(context));
            context.Channels    = new ServerChannelHandler(context);
            context.UserManager = new ServerUserManager();
            context.Users       = handler = new ServerUserHandler(context, context.UserManager);

            context.Start();

            var cs = provider.GetConnections(GablarskiProtocol.Instance);

            server = new ServerConnectionBuffer(cs.Item2);
            client = new ConnectionBuffer(cs.Item1);

            var observers = provider.GetConnections(GablarskiProtocol.Instance);

            sobserver = observers.Item2;
            observer  = new ConnectionBuffer(observers.Item1);
        }
Ejemplo n.º 2
0
        public void Setup()
        {
            manager     = new ServerUserManager();
            permissions = new MockPermissionsProvider();
            channels    = new LobbyChannelProvider();

            MockServerContext mcontext;

            context = mcontext = new MockServerContext
            {
                ChannelsProvider    = channels,
                PermissionsProvider = permissions,
                UserManager         = new ServerUserManager(),
                Settings            = new ServerSettings {
                    Name = "Test Server"
                }
            };

            mcontext.Users    = new ServerUserHandler(context, manager);
            mcontext.Channels = handler = new ServerChannelHandler(context);

            user = UserInfoTests.GetTestUser(1, 1, false);

            provider = new MockConnectionProvider(GablarskiProtocol.Instance);
            mcontext.AddConnectionProvider(provider);
            mcontext.Start();

            var connections = provider.GetConnections(GablarskiProtocol.Instance);

            client = new ConnectionBuffer(connections.Item1);
            server = connections.Item2;

            manager.Connect(server);
            manager.Join(server, user);
        }
Ejemplo n.º 3
0
 public void Teardown()
 {
     handler     = null;
     manager     = null;
     context     = null;
     server      = null;
     permissions = null;
 }
Ejemplo n.º 4
0
        public void Setup()
        {
            permissions = new MockPermissionsProvider();

            LobbyChannelProvider channels = new LobbyChannelProvider();

            channels.SaveChannel(new ChannelInfo
            {
                Name = "Channel 2"
            });

            this.provider = new MockConnectionProvider(GablarskiProtocol.Instance);
            this.provider.Start(MessageTypes.All);

            userManager = new ServerUserManager();
            MockServerContext c;

            context = c = new MockServerContext(provider)
            {
                Settings = new ServerSettings
                {
                    Name = "Server",
                    DefaultAudioBitrate = defaultBitrate,
                    MaximumAudioBitrate = maxBitrate,
                    MinimumAudioBitrate = minBitrate
                },

                UserManager         = userManager,
                PermissionsProvider = permissions,
                ChannelsProvider    = channels
            };
            c.Users = new ServerUserHandler(context, userManager);

            manager = new ServerSourceManager(context);
            handler = new ServerSourceHandler(context, manager);

            user = UserInfoTests.GetTestUser(1, 1, false);

            var cs = provider.GetConnections(GablarskiProtocol.Instance);

            client = new ConnectionBuffer(cs.Item1);
            server = cs.Item2;

            userManager.Connect(server);
            userManager.Join(server, user);
        }