public void TorpedoDestroysKlingon()
 {
     MockKlingon klingon = new MockKlingon(500, 200);
     context.SetValueForTesting("target", klingon);
     Game.generator = new MockRandom();
     game.FireWeapon(context);
     Assert.AreEqual("Photons hit Klingon at 500 sectors with 825 units || Klingon destroyed! || ",
         context.GetAllOutput());
     Assert.AreEqual(7, game.Torpedoes);
     Assert.IsTrue(klingon.DeleteWasCalled());
 }
Ejemplo n.º 2
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    public void TorpedoDestroysKlingon()
    {
        MockKlingon klingon = new MockKlingon(500, 200);

        context.SetValueForTesting("target", klingon);
        Game.generator = new MockRandom();
        game.FireWeapon(context);
        Assert.AreEqual("Photons hit Klingon at 500 sectors with 825 units || Klingon destroyed! || ",
                        context.GetAllOutput());
        Assert.AreEqual(7, game.Torpedoes);
        Assert.IsTrue(klingon.DeleteWasCalled());
    }
 public void PhasersFiredKlingonDestroyed()
 {
     MockKlingon klingon = new MockKlingon(2000, 200);
     context.SetValueForTesting("amount", "1000");
     context.SetValueForTesting("target", klingon);
     Game.generator = new MockRandom();
     game.FireWeapon(context);
     Assert.AreEqual("Phasers hit Klingon at 2000 sectors with 400 units || Klingon destroyed! || ",
         context.GetAllOutput());
     Assert.AreEqual(EnergyInNewGame - 1000, game.EnergyRemaining());
     Assert.IsTrue(klingon.DeleteWasCalled());
 }
    public void PhasersFiredKlingonDestroyed()
    {
        MockKlingon klingon = new MockKlingon(2000, 200);

        context.SetValueForTesting("amount", "1000");
        context.SetValueForTesting("target", klingon);
        Game.generator = new MockRandom();
        game.FireWeapon(context);
        Assert.AreEqual("Phasers hit Klingon at 2000 sectors with 400 units || Klingon destroyed! || ",
                        context.GetAllOutput());
        Assert.AreEqual(EnergyInNewGame - 1000, game.EnergyRemaining());
        Assert.IsTrue(klingon.DeleteWasCalled());
    }