public void SetVolume(MixerName mixer, float volume) { switch (mixer) { case MixerName.MASTER: AkSoundEngine.SetRTPCValue("MASTER_VOLUME", volume); break; case MixerName.SFX: AkSoundEngine.SetRTPCValue("SFX_VOLUME", volume); break; case MixerName.MUSIC: AkSoundEngine.SetRTPCValue("MUSIC_VOLUME", volume); break; case MixerName.VOICE: AkSoundEngine.SetRTPCValue("VOX_VOLUME", volume); break; default: break; } }
public void SetVolume(MixerName mixer, float volume) { //Debug.Log($" {mixer} volume set to : {volume}"); }
public void SetVolume(MixerName mixer, float volume) { Debug.Log("volume change not implemented"); }
public void SetVolume(MixerName mixer, float volume) { }