private void On_PlayerCharacterMasterController_CheckPinging(On.RoR2.PlayerCharacterMasterController.orig_CheckPinging orig, PlayerCharacterMasterController self)
        {
            if (!self.hasEffectiveAuthority || !self.body || !self.bodyInputs)
            {
                return;
            }

            var menuTracker = self.gameObject.GetComponent <PingMenuInstanceTracker>();

            if (!menuTracker)
            {
                menuTracker = self.gameObject.AddComponent <PingMenuInstanceTracker>();
            }
            if (self.bodyInputs.ping.down)
            {
                menuTracker.btnHoldStopwatch += Time.unscaledDeltaTime;
            }
            else
            {
                menuTracker.btnHoldStopwatch = 0f;
                menuTracker.btnHoldActioned  = false;
            }

            if (menuTracker.btnHoldStopwatch > mainMenuOpenDelay && !menuTracker.latestMenu && !menuTracker.btnHoldActioned)
            {
                menuTracker.btnHoldActioned = true;
                menuTracker.latestMenu      = MainPingMenuBindings.instance.Instantiate(self);
            }
            else if (self.bodyInputs.ping.justReleased)
            {
                if (menuTracker.latestMenu)
                {
                    menuTracker.btnHoldActioned = false;
                    var cpt = menuTracker.latestMenu.GetComponent <ProceduralRadialMenu>();

                    if (cpt.inOutState != ProceduralRadialMenu.InOutState.Outro)
                    {
                        cpt.Activate(false);
                        menuTracker.latestMenu = null;
                        return;
                    }
                    menuTracker.latestMenu = null;
                }
                if (!menuTracker.btnHoldActioned)
                {
                    MiscUtil.DefaultPing(self);
                }
                menuTracker.btnHoldActioned = false;
            }
        }