Ejemplo n.º 1
0
        /// <summary>Find the available trade loops</summary>
        public void Start(CancellationToken cancel)
        {
            Debug.Assert(Misc.AssertMainThread());
#if false//todo
            // Create a map from coins to pairs involving those coins
            var map = new Dictionary <Coin, List <TradePair> >();
            foreach (var pair in pairs)
            {
                map.GetOrAdd(pair.Base, k => new List <TradePair>()).Add(pair);
                map.GetOrAdd(pair.Quote, k => new List <TradePair>()).Add(pair);
            }

            // Don't use CrossExchange pairs to start the loops to guarantee all
            // loops have at least one non-CrossExchange pair in them.
            Queue
            foreach (var exch in Model.TradingExchanges)
            {
                // Create a seed loop from each pair on each exchange
                foreach (var pair in exch.Pairs)
                {
                    Queue.Add(new Loop(pair));
                }
            }



            // Local copy of shared variables
            //var pairs = Model.Pairs.ToList();
            //var x_exch = Model.CrossExchange;
            //var max_loop_count = Settings.MaximumLoopCount;
            //var sw = new Stopwatch().StartNow();

            // Record the update issue number
            Model.Log.Write(ELogLevel.Info, "Finding arbitrage loops ...");
            m_rebuild_loops_pending = false;
            bool Abort() => m_rebuild_loops_pending || Shutdown.IsCancellationRequested;

            if (Abort())
            {
                return;
            }

            // Run the background process
            ThreadPool.QueueUserWorkItem(_ =>
            {
                try
                {
                    // Create a producer/consumer queue of partial loops
                    // Don't use CrossExchange pairs to start the loops to guarantee all
                    // loops have at least one non-CrossExchange pair in them
                    var queue = new BlockingCollection <Loop>();
                    foreach (var pair in pairs.Where(x => x.Exchange != x_exch))
                    {
                        queue.Add(new Loop(pair));
                    }

                    // Create a map from coins to pairs involving those coins
                    var map = new Dictionary <Coin, List <TradePair> >();
                    foreach (var pair in pairs)
                    {
                        map.GetOrAdd(pair.Base, k => new List <TradePair>()).Add(pair);
                        map.GetOrAdd(pair.Quote, k => new List <TradePair>()).Add(pair);
                    }

                    // Stop when there are no more partial loops to process
                    var workers = new List <Completion>();
                    for (; ;)
                    {
                        // If the loops have been invalidated in the meantime, give up
                        if (Abort())
                        {
                            return;
                        }

                        // Take a partial loop from the queue
                        if (!queue.TryTake(out var loop, TimeSpan.FromMilliseconds(50)))
                        {
                            // If there are no partial loops to process and
                            // no running workers we must be done.
                            workers.RemoveIf(x => x.IsCompleted);
                            if (workers.Count == 0)
                            {
                                break;
                            }
                            continue;
                        }

                        // Process the partial loop in a worker thread
                        ThreadPool.QueueUserWorkItem(completion_ =>
                        {
                            // - A closed loop is a chain of pairs that go from one currency, through one or more other
                            //   currencies, and back to the starting currency. Note: the ending currency does *NOT* have to
                            //   be on the same exchange.
                            // - Loops cannot start or end with a cross-exchange pair
                            // - Don't allow sequential cross-exchange pairs
                            var completion = (Completion)completion_;
                            try
                            {
                                var beg = loop.Beg;
                                var end = loop.End;

                                // Special case for single-pair loops, allow for the first pair to be reversed
                                if (loop.Pairs.Count == 1)
                                {
                                    // Get all the pairs that match 'beg' or 'end' and don't close the loop
                                    var links = Enumerable.Concat(
                                        map[beg].Except(loop.Pairs[0]).Where(x => x.OtherCoin(beg).Symbol != end.Symbol),
                                        map[end].Except(loop.Pairs[0]).Where(x => x.OtherCoin(end).Symbol != beg.Symbol));

                                    foreach (var pair in links)
                                    {
                                        if (Abort())
                                        {
                                            break;
                                        }

                                        // Grow the loop
                                        var nue_loop = new Loop(loop);
                                        nue_loop.Pairs.Add(pair);
                                        queue.Add(nue_loop);
                                    }
                                }
                                else
                                {
                                    // Look for a pair to add to the loop
                                    var existing_pairs = loop.Pairs.ToHashSet();
                                    foreach (var pair in map[end].Except(existing_pairs))
                                    {
                                        if (Abort())
                                        {
                                            break;
                                        }

                                        // Don't allow sequential cross-exchange pairs
                                        if (loop.Pairs.Back().Exchange == Model.CrossExchange && pair.Exchange == Model.CrossExchange)
                                        {
                                            continue;
                                        }

                                        // Does this pair close the loop?
                                        if (pair.OtherCoin(end).Symbol == beg.Symbol)
                                        {
                                            // Add a complete loop
                                            var nue_loop = new Loop(loop);
                                            nue_loop.Pairs.Add(pair);
                                            result.TryAdd(nue_loop.HashKey, nue_loop);
                                        }
                                        else if (loop.Pairs.Count < max_loop_count)
                                        {
                                            // Grow the loop
                                            var nue_loop = new Loop(loop);
                                            nue_loop.Pairs.Add(pair);
                                            queue.Add(nue_loop);
                                        }
                                    }
                                }

                                if (Abort())
                                {
                                    completion.Cancelled = true;
                                }
                                else
                                {
                                    completion.Completed();
                                }
                            }
                            catch (Exception ex)
                            {
                                completion.Exception = ex;
                            }
                        }, workers.Add2(new Completion()));
                    }

                    // Update the loops collection
                    Model.RunOnGuiThread(() =>
                    {
                        // If the loops have been invalidated in the meantime, give up
                        if (Abort())
                        {
                            return;
                        }

                        Loops.Clear();
                        Loops.AddRange(result.Values.ToArray());

                        // Done
                        Log.Write(ELogLevel.Info, $"{Loops.Count} trading pair loops found. (Taking {sw.Elapsed.TotalSeconds} seconds)");
                    });
                }
                catch (Exception ex)
                {
                    Log.Write(ELogLevel.Error, ex, "Unhandled exception in 'FindLoops'");
                }
            });
        }