Ejemplo n.º 1
0
 private void OnTriggerEnter2D(Collider2D outro)
 {
     if (outro.gameObject.tag == "MiraPlayer02")
     {
         outro.GetComponent <SpriteRenderer>().color = Color.green;
         Mira2 p = outro.GetComponent <Mira2>();
         p.velocidade = 1.5f;
         StartCoroutine("Delay");
         colidiu = true;
     }
 }
Ejemplo n.º 2
0
 private void OnTriggerExit2D(Collider2D outro)
 {
     if (outro.gameObject.tag == "MiraPlayer02")
     {
         outro.GetComponent <SpriteRenderer>().color = Color.white;
         Mira2 p = outro.GetComponent <Mira2>();
         p.velocidade = 3.5f;
         StopCoroutine("Delay");
         colidiu = false;
     }
 }
Ejemplo n.º 3
0
 // Start is called before the first frame update
 void Start()
 {
     cm            = GameObject.FindGameObjectWithTag("MainCamera").GetComponent <Camera>();
     cm2           = GameObject.FindGameObjectWithTag("MainCamera2").GetComponent <Camera>();
     miraP01       = GameObject.FindGameObjectWithTag("MiraPlayer01").GetComponent <Mira>();
     miraP02       = GameObject.FindGameObjectWithTag("MiraPlayer02").GetComponent <Mira2>();
     player        = GameObject.FindGameObjectWithTag("Player01");
     player2       = GameObject.FindGameObjectWithTag("Player02");
     playerScript  = GameObject.FindGameObjectWithTag("Player01").GetComponent <Player>();
     playerScript2 = GameObject.FindGameObjectWithTag("Player02").GetComponent <Player2>();
 }
    // Start is called before the first frame update
    void Start()
    {
        canvas.SetActive(false);

        player01     = GameObject.FindGameObjectWithTag("Player01").GetComponent <Player>();
        miraPlayer01 = GameObject.FindGameObjectWithTag("MiraPlayer01").GetComponent <Mira>();
        camera1      = GameObject.FindGameObjectWithTag("MainCamera").GetComponent <Camera>();

        player02     = GameObject.FindGameObjectWithTag("Player02").GetComponent <Player2>();
        miraPlayer02 = GameObject.FindGameObjectWithTag("MiraPlayer02").GetComponent <Mira2>();
        camera2      = GameObject.FindGameObjectWithTag("MainCamera2").GetComponent <Camera>();
    }