void Awake()
    {
        minCtrlScrpt = GetComponent<MinionController>();

        animator = GetComponent<RpcNetworkAnimator>();
        container = transform.Find("Rotation");
        path = new List<Vector2>();

        isStunned = false;
        slowDownMod = 1.0f;

        // Gets slowed UI and disables it.
        if (SlowedUI == null)
        {
            SlowedUI = transform.GetChild(1).gameObject;
            if (SlowedUI == null)
            {
                Debug.Log(this.gameObject + " did not find its SLOWED UI");
            }
            // Deactivate Slowed UI
            minCtrlScrpt.RpcSetSlowedUiActive(false);
        }
    }