Ejemplo n.º 1
0
    public Minesweep(Game form, int difficulty, int customWidth, int customHeight, int customBombs)
    {
        gameForm   = form;
        Instance   = this;
        firstClick = true;
        finished   = false;
        int gridX = 16, gridY = gridX;
        int bombAmount = 10;

        switch (difficulty)
        {
        case (int)Difficulty.Beginner:
            gridX      = 9;
            gridY      = 9;
            bombAmount = 10;
            break;

        case (int)Difficulty.Intermediate:
            gridX      = 16;
            gridY      = 16;
            bombAmount = 40;
            break;

        case (int)Difficulty.Advanced:
            gridX      = 16;
            gridY      = 17;
            bombAmount = 70;
            break;

        case (int)Difficulty.Custom:
            gridX      = customWidth;
            gridY      = customHeight;
            bombAmount = customBombs;
            break;

        default:
            gridX      = 9;
            gridY      = 9;
            bombAmount = 10;
            break;
        }
        InitGameGrid(gridX, gridY);
        // Resize buttons if grid is too big
        if (gameForm.boardPanel.Top < (3 + gameForm.smileBtn.Size.Height))
        {
            gameForm.smileBtn.Size = new Size(26, 26);
            gameForm.smileBtn.Left = 107;
            gameForm.flagBtn.Size  = new Size(26, 26);
            gameForm.flagBtn.Left  = 208;
        }
        this.bombs = bombAmount;
        AddBombs(bombAmount);
        this.emptyLeft = 0;
        DetermineEmptyLeft();
        gameForm.debugLabel.Text = this.bombs.ToString();
    }
Ejemplo n.º 2
0
 public Game(int difficulty, int width, int height, int bombs)
 {
     InitializeComponent();
     boardPanel = this.gamePanel;
     debugLabel = this.label1;
     smileBtn   = this.smileButton;
     flagBtn    = this.flagButton;
     smileImg   = smileBtn.Image;
     mineRef    = new Minesweep(this, difficulty, width, height, bombs);
 }